Game design
Produce game-ready assets: style references, in-game art, NPCs, and sprite sheets.
A production path for games, from locking a visual style to generating the assets that have to match it.
- Overview: how the game design pipeline fits together
- Create a style reference: lock a look so everything after it matches
- Generating in-game assets: props, environments, and items
- Generating NPC characters: characters that stay consistent across shots
- Character sprite sheets: multiple poses and angles of one character
If you have any trouble or have any questions, feel free to reach out. We're happy to help. Write to us at support@morphic.com.