Generating In-game assets
Morphic lets you create a Style Reference to maintain visual consistency and generate assets using its AI capabilities for use in your game design and development pipeline.
Here's a quick tutorial on how to generate in-game assets on Morphic:
- Once your Style Reference is ready, open a new file on Morphic
- In the prompt bar, describe the type of asset you want to generate
- Click the “Add saved reference” icon in the prompt bar and select your Style Reference to match your game’s visual style
- Click the blue button in the prompt bar to create your assets
- Choose the generated asset you’d like to use in your game
- Use the Segmentation or Layers feature to separate the asset from the background
- Use Include Points to mark key elements (e.g., gun, sword, truck) that you want to extract
- Add Exclude Points around the background to help isolate and cleanly separate those objects from the scene
- Click the “Segment” button to separate the selected objects from the background
- Move the separated assets freely, or place them in another frame as needed
- Export the assets in your preferred format (currently, we support PNG, JPEG, or WebP)
That’s how you generate in-game assets, separate them cleanly from the background, and export them for use in your project.
If you have any trouble or have any questions, feel free to reach out. We're happy to help. Write to us at support@morphic.com.