> For the complete documentation index, see [llms.txt](https://morphic.com/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://morphic.com/docs/zh/you-xi-she-ji/generating-in-game-assets.md).

# 生成游戏内素材

这是一个关于如何在 Morphic 上生成游戏内素材的快速教程：

{% embed url="<https://youtu.be/Ymp5ttNEEw4>" %}

1. 一旦你的 [风格模型训练完成](/docs/zh/you-xi-she-ji/train-a-style-model.md)，就在 Morphic 上打开一个新文件
2. 在提示栏中，描述你想生成的素材类型
3. 在提示栏的风格模型下拉菜单中，选择你训练好的模型，使其与你游戏的视觉风格相匹配
4. 点击“生成”来创建你的资源
5. 选择你想在游戏中使用的生成素材
6. 使用“分割”或“图层”功能将素材从背景中分离出来
7. 使用“包含点”标记你想提取的关键元素（例如：枪、剑、卡车）
8. 在背景周围添加“排除点”，帮助隔离并干净地将这些对象从场景中分离出来
9. 点击“分割”按钮，将所选对象从背景中分离出来
10. 自由移动分离后的素材，或根据需要将它们放入另一个画面中
11. 以你偏好的格式导出素材（目前支持 PNG、JPEG 或 WebP）

这就是如何生成游戏内素材、将其从背景中干净分离，并导出供你的项目使用。

***

如果您遇到任何问题或有任何疑问，欢迎随时联系我们。我们很乐意为您提供帮助。请写信至 [**support@morphic.com**](mailto:support@morphic.com)**.**


---

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