Match

The rough scratch of a match on the box, the fizzing flare as the head catches, and the soft flicker of a small flame. Describe the match your scene needs and Morphic generates it clean.

  • Ask for a clean strike, two failed scrapes before it catches or a flame shaken out
  • A match flare made for the cabin power cut in your survival drama
  • Clean match audio, ready to land on the frame the flame appears
A wooden match flaring into flame at the moment of ignition, warm light against a cold dark ground with tiny sparks flying off the head

Match sounds for games, animation, and video edits

Strike and flare

The classic scratch and fizz as a match catches, the cue for lighting a candle, a stove or a lantern.

Burning flame

The small hiss and crackle of a flame held up, a quiet bed while a face is lit or a candle is being found.

Failed strikes

Two dry scrapes before the third one catches, a small build of tension when the lights are out and nerves are up.

Shaken out

Two quick flicks and the flame is gone, a neat full stop after a lamp is lit or a candle is set going.

Matchbox rattle

Loose matches shaken in a box and the drawer sliding out, the small sound that says a flame is about to come.

Dropped in water

A lit match hitting water with a sharp hiss, a tidy ending for a scene or a small reveal that a plan just failed.

Generate a match sound from a prompt

Bir başlangıç noktası seçin, dilediğiniz gibi düzenleyin ve Morphic'te oluşturun.

Oluştur

Ways to use a match sound effect

Make the first flame in the dark hit hard

A scratch and flare on the exact frame light appears gives a horror scene, an animated short or a game cutscene a clean, sharp reveal.

Prompt'u düzenleyin
Make the first flame in the dark hit hard

Hold a candlelit pause without music

The soft hiss of a burning match carries a still close-up while a character thinks, in a film, an animation or a quiet podcast moment.

Prompt'u düzenleyin
Hold a candlelit pause without music

Tell the audience the power is out

Two failed strikes and a catch say there is no electricity and someone is fumbling for light, in a thriller, a survival game or an audio drama.

Prompt'u düzenleyin
Tell the audience the power is out

Hint someone is about to light something

A matchbox rattling off screen warns that a fuse, a fire or a candle is coming, in a crime drama, a stealth game or a radio play.

Prompt'u düzenleyin
Hint someone is about to light something

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SSS

What is a match sound effect?
It is a recording of a matchstick being struck, burning or put out. The core sound is a short scratch followed by a fizzing flare as the head ignites, and it is used to mark the moment a flame appears in a scene, from lighting a candle to a fuse in a thriller.
Where can I get match sounds for a video?
Generate them on Morphic. Describing the strike takes less time than digging through a stock library, and you get the exact scratch, flare or hiss your shot needs. Every sound on this page was made from the prompt printed beside it, so you can start from one and adjust it.
How do I make a custom match sound effect?
Describe the match, what it does and how many strikes you want, then generate it. A prompt like "a wooden match struck on a matchbox, a rough scratch then a bright fizzing flare, close and clearly audible" gives Morphic enough to work with, and you can adjust the wording until it fits the shot.
What is the difference between a match strike, flare and burn?
The strike is the rough scratch of the head on the box. The flare is the bright fizzing burst as the head ignites, louder and brighter in tone. The burn is the small, steady hiss of the flame afterwards, and a good lighting moment usually needs the strike and flare together, with the burn underneath if the shot holds.
Can I use these match sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because each sound is generated for you, you also avoid the clip turning up in someone else's video.
Why does my match sound not sit right in the edit?
Usually the flare is out of sync with the light. If the fizz arrives a few frames before or after the flame appears, the ear notices at once. Line the start of the flare up with the first frame of light, and keep the burning flame low so it sits under dialogue.