Talk

Two people murmuring, a casual hello, a whispered aside and half of a phone call, all spoken but never carrying a scripted line. Describe the kind of talking your scene needs and Morphic generates it.

  • Describe the exact kind of talk your scene needs, murmur, whisper or one-liner
  • Yours alone, not a stock clip already in a hundred other videos
  • Download clean audio and drop it straight into your edit
Two overlapping speech bubbles of soft translucent light floating against a black background, one warm amber and one pale grey

Talk sounds for games, animation, and video edits

Low murmur

Two adults mumbling to each other with natural pauses, for people talking in the background of a scene.

Casual hello

One relaxed greeting in an everyday voice, for a passing hello, a character walking in or a friendly check-in.

Whispered aside

Soft breathy words with sharp consonants, for a secret passed along, a hushed warning or a whisper behind a hand.

Overlapping chatter

Many separate speakers talking at once with no word standing out, for a busy gathering or a crowded queue.

One side of a call

Steady speech with short pauses where the other end would reply, for a phone call heard in part.

Muffled through a wall

Low rhythmic speech with the edges rubbed off, for neighbours talking next door or a conversation behind a closed door.

Generate a talk sound from a prompt

Bir başlangıç noktası seçin, dilediğiniz gibi düzenleyin ve Morphic'te oluşturun.

Oluştur

Ways to use a talk sound effect

Drop a quick hello on the cut as someone walks in

A short casual line punctuates an entrance without writing dialogue, in a vlog, a game cutscene or an animated scene.

Prompt'u düzenleyin
Drop a quick hello on the cut as someone walks in

Keep a quiet shot alive without any music

A low murmur sitting under a still frame fills the silence naturally, in a documentary, a wedding film or a corporate video.

Prompt'u düzenleyin
Keep a quiet shot alive without any music

Show a place is full of people talking

Overlapping chatter tells the audience the scene is a busy gathering, in a game level, a short film or an animated street.

Prompt'u düzenleyin
Show a place is full of people talking

Hint at a conversation the viewer never sees

Muffled talk behind a wall suggests someone else is there, in a horror short, a mystery podcast or a stealth game.

Prompt'u düzenleyin
Hint at a conversation the viewer never sees

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$19/ ay
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2400 aylık kredi

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6350 paylaşılan aylık kredi

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+ en fazla 4 ek ücret karşılığında daha fazlası

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$170/ ay
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24650 paylaşılan aylık kredi

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Daha yüksek limitler için

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Free

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$0

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En fazla 20 kredi
Yalnızca 1 kullanıcı
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SSS

What is a talk sound effect?
It is a short piece of conversational human speech used for texture or a quick reaction, such as a murmur, a hello or a whisper. It is different from scripted dialogue, which carries a specific line of text.
Where can I get talking sounds for a video?
Describe the kind of talking and how many people are in it, then generate it. That is quicker than looking for a clip with the right mix of voices, and you control how clear the words are. Every sound on this page was made from the prompt next to it.
How do I make a custom talk sound effect?
Say who is speaking, the volume and whether the words should be clear. A prompt like "one person whispering a quick aside close to the microphone" is enough for Morphic to generate a usable take, and you can change the wording to suit the shot.
What is the difference between a murmur and chatter?
A murmur is one or two people speaking quietly, so it reads as an intimate background. Chatter is many speakers at once, so it reads as a crowd. Pick the murmur for a small scene and chatter for a busy one.
Can I use these talk sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Each take is generated for you, so it is not a clip another creator already used.
Why does my talk sound feel fake in the edit?
Generated speech that is too clear draws attention. Ask for unclear words and a lower level, then sit it under the main audio so it reads as background rather than a performance.