Craft

A propeller coughing into a fast whir, rotor blades chopping the air and landing gear locking down. Describe the craft your scene needs and Morphic generates it, from a cockpit radar ping to a sci-fi flyer passing.

  • Propeller spin-ups, rotor hovers or gear locking down, the craft sound you describe
  • Shaped for your bush plane warming up on a grass strip before the flight
  • One clean track per sound for a cockpit shot, a flyby or a hangar scene
A spinning aircraft propeller blurred into a disc under one warm light from above, a fine spray of mist thrown off its tips

Craft sounds for games, animation, and video edits

Propeller spin-up

An engine cough and a chopping whir rising to a fast thrum, for a small plane warming up, a drone or a vintage flight.

Rotor craft hover

Heavy blades chopping the air over a turbine whine, the bed for a rescue hover, a rooftop landing or a game chopper.

Landing gear deploy

A hydraulic whine and a heavy clunk as the wheels lock, for a final approach, a ship docking or a mech landing.

Cockpit radar ping

Three clean pulses with a ringing decay, for a contact on the scope, a search pattern or a stealth game alert.

Cockpit switches

Toggles flipped in a quick run with a short whir after, the pre-flight checklist for any aircraft or spaceship.

Sci-fi flyer pass

A smooth electric whine rising and falling past camera, for a hover car, a scout ship or a futuristic racer.

Generate a craft sound from a prompt

Escolha um ponto de partida, edite o que quiser e gere no Morphic.

Gerar

Ways to use a craft sound effect

Lock the wheels down on the cut

The gear clunk on the frame the wheels drop gives a landing its weight, in an aviation film, a flight game or an animation.

Editar prompt
Lock the wheels down on the cut

Hold a long cockpit shot with no score

Switch clicks and a radar ping under a still cockpit shot keep a pre-flight scene, a game cutscene or an audio drama moving.

Editar prompt
Hold a long cockpit shot with no score

Put the audience at a remote airstrip

A propeller spinning up under the opening shot sets a small field in the hills, in documentary video, games and podcast stories.

Editar prompt
Put the audience at a remote airstrip

Have a rescue craft arrive out of view

A rotor hover from above the frame tells viewers help has come without showing it, useful in film, survival games and radio plays.

Editar prompt
Have a rescue craft arrive out of view

Preços simples

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Perguntas frequentes

What is a craft sound effect?
Craft sounds are the noises of aircraft and spacecraft as machines: propellers and rotors turning, landing gear deploying, cockpit switches and radar pings, and sci-fi flyers passing. They suit scenes where the vehicle is close and working, from a bush plane to a hover ship.
Where can I get craft sounds for a video?
Put the craft into a prompt and Morphic generates it. It takes less time than combing a stock library, and you get the propeller or rotor your shot needs. Every sound on this page was made from the prompt printed beside it, so you can start from one.
How do I make a custom craft sound effect?
Name the craft, the part and the action, then generate it. A prompt like "aircraft landing gear lowering, a hydraulic whine and a heavy clunk as the wheels lock" gives Morphic enough to work with, and you can adjust the wording until it fits the shot.
What is the difference between a propeller, a rotor and a hover craft sound?
A propeller is a fast chopping whir from the nose or wings of a plane. A rotor is a slower, heavier thump of big blades overhead. A sci-fi hover craft has no blades at all, so it reads as a smooth electric whine that rises and falls.
Can I use these craft sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because each sound is generated for you, you also avoid the clip turning up in someone else's video.
Why does my craft sound not sit right in the edit?
Often the engine is too steady for a craft that is moving. Pick a pass with a pitch change when the craft crosses the frame, and keep the steady hover or spin-up for shots where it stays in place. Lower the level for cockpit interiors.