Snap the audience back to something they just saw
A two second backwards rush throws a viewer to an earlier moment. It reads instantly on a short, in an animated sequence, or in a game replay with no caption needed.
Editar promptThe sound of something being wound back. Name the machine, say how fast it spins and how it stops, and get a take cut to your own edit.


A motor dragging tape backwards past metal, climbing in pitch as the reel gathers speed. The card most edits want, because the rising pitch is what makes it read as rewinding rather than simply spinning.

Three events in order: the clunk into gear, the spool, and the clack at the end. The mechanical bookends are what place a physical machine in the room rather than an effect on a timeline.

Air pulled inward, swelling and stopping at its peak. No machine in it at all, so it suits a stylised jump back in time where a tape deck would date the scene.

Sound chopped into short backwards smears at an even rate. It reads as digital rather than mechanical, which is the right choice when the thing being wound back is footage on a screen.

A ratchet run backwards, dozens of tiny clicks accelerating and climbing together. The cartoon version, and the only card here that is funny rather than mechanical.

Twelve seconds of steady spooling that slows and knocks to a halt. Long enough to run under a recap, where every short rewind has to be joined and the join is always audible.
Escolha um ponto de partida, edite o que quiser e gere no Morphic.
A two second backwards rush throws a viewer to an earlier moment. It reads instantly on a short, in an animated sequence, or in a game replay with no caption needed.
Editar promptTwelve seconds of spooling carries a whole run of clips on its own. It keeps the mid range clear, so a narrator can talk across the top of it the entire time.
Editar promptA deck clunking into gear places a story squarely in the cassette era. The chopped digital version moves the same edit forty years later without touching the picture.
Editar promptA whirr rising in pitch puts a working deck just off frame. The audience builds the object from the motor alone, which is cheaper than dressing a set for it.
Editar promptSweep sound effects
Sweep sound effects for transitions, noise sweeps, rising and falling whooshes, reverse tails and metallic passes to carry one shot into the next.
Swoosh sound effect
Need a swoosh sound effect timed to your cut? Morphic generates it from your description, so the transition sits cleanly in the timeline.
Tape stop sound effects
Tape stop sound effects: slow wind-downs, hard brakes, warbling pitch drops and power-off droops for transitions, hard edits and glitchy moments.
Time warp sound effects
Time warp sound effects, classic warps, slow-down and speed-up bends, wobbles, glitches and reverses for edits, motion graphics and game moments.
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