Canvas is the primary creative workspace within Morphic where users build, arrange, and refine visual content. It functions as a spatial environment in which generated assets, images, video clips, and other elements can be placed, scaled, repositioned, and layered in relation to one another, giving creators a visual overview of their project as it develops.
Unlike a simple file export workflow, a canvas-based environment treats the creative process as an ongoing, non-linear arrangement of assets. Elements can be moved and revised without disrupting the rest of the composition, and multiple versions of a generated asset can be held on the canvas simultaneously for comparison. This approach is common across professional creative tools and reflects an understanding that visual decision-making benefits from seeing assets in context rather than evaluating them in isolation.
In Morphic, the Canvas is designed to support both quick generative iterations and longer-form project development. Whether a creator is experimenting with a single image concept or building out a multi-shot video project, the Canvas provides the spatial flexibility needed to manage assets, test variations, and work toward a final composition without losing track of earlier stages in the process.