Frame Rate
What is Frame Rate?
Frame rate is how many individual images are shown per second in a video. More frames per second means smoother motion; 24 FPS looks cinematic, while 60 FPS looks smooth and immediate.
At a glance
- Also known as
- FPSFrames per secondTemporal resolution
- Used for
- Determining motion smoothness in videoEstablishing cinematic or broadcast aesthetic characterEnsuring delivery platform compatibility
- Common tools
- Camera frame rate settingsVideo editing software timeline settingsExport and encoding parameters
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How it compares
Frame rate and shutter speed are related but distinct parameters. Frame rate determines how many frames are captured per second. Shutter speed determines how long each individual frame's exposure lasts. In standard cinematography, the shutter speed is set to approximately double the frame duration ( the 180-degree shutter rule ) which creates a specific amount of motion blur per frame that contributes to the natural, fluid appearance of motion at that frame rate. Changing the frame rate without adjusting the shutter speed accordingly produces either too much or too little motion blur for the natural-looking motion the frame rate would normally produce.
Think of it like…
Think about an old-fashioned cartoon flipbook. If you flip the pages very slowly, you see each drawing separately and the movement looks jerky and jumpy. If you flip faster and faster, the drawings start to blend together into smooth movement. Frame rate works the same way: it is how fast you are flipping through the pages. Films use a specific flip speed that gives them their particular dreamy, slightly blurry look. Sports use a faster flip speed so every movement is sharp and clear. Each speed creates a completely different feeling even if the same action is shown.
Pro tip
When generating AI video intended to feel cinematic, specifying 24 FPS as the frame rate and ensuring your editing software's timeline is also set to 24 FPS prevents the accidental frame rate mismatches that can cause judder and timing errors when 24 FPS footage is placed on a 30 FPS timeline. If your delivery platform requires 30 FPS, it is generally better to generate at 24 FPS for the aesthetic character and then apply a clean pulldown conversion during export rather than generating at 30 FPS and losing the cinematic quality.
Types and variations
- 24 FPS is the theatrical film standard, producing the characteristic motion blur and temporal cadence associated with cinematic content.
- 25 FPS is the PAL broadcast standard used in Europe, Australia, and many other regions.
- 30 FPS is the NTSC broadcast standard used in North America and Japan, producing slightly smoother motion than 24 FPS.
- 60 FPS is used for sports coverage, gaming content, and any high-motion video where maximum clarity is the priority.
- High-speed frame rates from 120 FPS upward are used for slow-motion capture, where footage is recorded at a high frame rate and then played back at a lower rate to create the slow-motion effect.
- Variable frame rate refers to footage where the frame rate changes within a single clip, common in smartphone video and sometimes problematic in post-production.
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Try MorphicCommon use cases
- Narrative film and prestige television productions use 24 FPS to achieve the cinematic look associated with high-production-value storytelling.
- Live sports broadcasts use 60 FPS or higher to capture fast action with maximum clarity.
- YouTube creators use 60 FPS for gaming and action content where smoothness is valued, and 24 or 30 FPS for narrative and lifestyle content where a more cinematic look is preferred.
- AI video generation platforms allow frame rate selection as part of generation parameters, with higher frame rates typically costing more computational resources per second of output.
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