Wind whoosh

A smooth airy rush that peaks and fades, a fast sharp swish across the frame and a heavy low pass trailing off. Describe the gust your edit needs and Morphic generates it clean.

  • Describe the exact whoosh your cut needs, soft, sharp, low or thin
  • Yours alone, not the same swish already on a hundred transitions
  • Download clean audio and drop it straight into your edit
A long soft curved streak of pale mist sweeping across a dark charcoal frame, trailing into fine wisps at one end

Wind whoosh sounds for games, animation, and video edits

Smooth gust

A wide airy rush that rises to a peak and fades, a transition that leaves gently.

Fast sharp swish

A tight quick swish across the stereo field, dry and clean, for a fast pan.

Low heavy pass

A deep rumbling swell of air passing by and trailing off, something big moving close.

Thin whistling pass

A narrow airy tone rising and falling, a light object or a blade of air going past.

Two gusts

Two whooshes back to back, the second stronger than the first, a double-hit transition.

Abrupt burst

A hard rush of air that starts at full strength and cuts off, a punchy accent.

Generate a wind whoosh sound from a prompt

اختر نقطة بداية، وعدّل ما تشاء، ثم أنشئه في Morphic.

أنشئ

Ways to use a wind whoosh sound effect

Move smoothly from one shot to the next

A soft gust whoosh under the cut carries the viewer across, in a slideshow, a game menu, an animated explainer or a title sequence.

تعديل الأمر النصي
Move smoothly from one shot to the next

Give a still title card a bit of air

A thin whistling pass under a text card fills the gap with no music, in an intro, a lesson video or a podcast cover.

تعديل الأمر النصي
Give a still title card a bit of air

Punch up a fast whip pan

A sharp swish on the pan makes the camera move feel quick, in a sports edit, an action short or a game trailer.

تعديل الأمر النصي
Punch up a fast whip pan

Show something large passing out of frame

A heavy low pass suggests a huge object going by the camera, in an animated chase, a monster film or an audio drama.

تعديل الأمر النصي
Show something large passing out of frame

أسعار بسيطة

ابدأ مجاناً اليوم، مع إمكانية الترقية أو الإلغاء في أي وقت.

Basic

$19/ شهر
تُفوتر باعتبارها $0 سنوياً

2400 شهرياً أرصدة

1 مستخدم فقط

جميع النماذج

Workflows

Standard

$24/ شهر
تُفوتر باعتبارها $0 سنوياً

3625 شهرياً أرصدة

1 مستخدم فقط

جميع النماذج

Workflows

Pro

$45/ شهر
تُفوتر باعتبارها $0 سنوياً

6350 مشترك شهرياً أرصدة

1 مستخدم

+ حتى 4 المزيد بتكلفة إضافية

جميع النماذج

Workflows

Max

$170/ شهر
تُفوتر باعتبارها $0 سنوياً

24650 مشترك شهرياً أرصدة

1 مستخدم

+ حتى 9 المزيد بتكلفة إضافية

جميع النماذج

Workflows

Enterprise

لحدود أعلى

مخصص

شروط الأسعار والفوترة

أرصدة كبيرة الحجم
حدود مقاعد مخصصة
جميع النماذج
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Free

للتجربة والاستكشاف

$0

مجاني إلى الأبد

حتى 20 رصيد
مستخدم واحد فقط
نماذج محدودة
Workflows

الأسئلة الشائعة

What is a wind whoosh sound effect?
It is a single pass of rushing air, rising to a peak and falling away, used mostly as a movement or transition cue. It has a clear start and end, unlike a long wind bed.
Where can I get wind whoosh sounds for a video?
Describe the gust you want and generate it, instead of picking one of the same stock swishes. Each sound here came from the prompt printed beside it, so you can start from one and adjust.
How do I make a custom wind whoosh?
Say how fast it rises, how wide it is and whether it is heavy or thin. "A fast sharp whoosh passing from left to right, a tight airy swish" gives Morphic a clear gesture to render.
What is the difference between a whoosh and a wind sound?
A whoosh is one event you can place on a cut. A wind sound is a sustained bed that runs under a scene. Use the whoosh as an accent and a wind clip for a long shot.
Can I use these whoosh sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Each whoosh is generated for you, so your transition is not shared with every other edit.
Why does my whoosh feel late on the cut?
The peak should land on the cut, not start there. Line the loudest point up with the first frame of the new shot, and choose the abrupt version when the cut needs a hit.