Power Up

The energising cue a game plays when a player grabs a boost, from a classic chiptune ascend to a surging electric charge. Describe the power up sound your project needs and Morphic generates it in seconds.

  • Match the reward to its size, from a small pickup chirp to a full transformation.
  • A signature upgrade sound your players remember, not the arcade sample shared across a hundred other games.
  • Punchy files that trigger cleanly on input, with no trimming or latency wrangling on your side.
A crackling ring of blue electric energy surging up around a dark orb under one warm rim light, seen from a low off-axis angle

Power up cues for games, apps, and video edits

Chiptune ascend

A rising square-wave run straight out of the 8-bit era, ideal for pickups, coins and retro-styled menus.

Energy surge

A fast electrical rush with bite at the top, for shields snapping on and abilities firing.

Charge build

A slow ramp that holds tension while a meter fills, then leaves room for the release you place after it.

Shield boost

A warm enveloping swell with a soft landing, suggesting protection rather than aggression.

Speed rush

A doppler-style sweep past the listener, matched to dashes, sprint boosts and sudden acceleration.

Mega power

The largest option here, layered low weight under a bright top, saved for transformations and final-form moments.

Generate a power up sound from a prompt

Escolha um ponto de partida, edite o que quiser e gere no Morphic.

Gerar

Ways to use a power up sound effect

The frame where the upgrade lands

Confirms the pickup at the exact frame, so a platformer, a tutorial video or a highlight edit gives the player credit immediately.

Editar prompt
The frame where the upgrade lands

When the screen flashes and there is nothing to hear

Carries the flash of light or the transformation frames, where the visuals move faster than any line of dialogue could keep up.

Editar prompt
When the screen flashes and there is nothing to hear

Retro arcade energy, on demand

Sets a bright, arcade-flavoured tone across a menu screen, a launch trailer or a gameplay montage.

Editar prompt
Retro arcade energy, on demand

A machine spinning up out of sight

Suggests systems coming online beyond the frame, a suit charging or a machine building while the camera holds elsewhere.

Editar prompt
A machine spinning up out of sight

Preços simples

Comece grátis hoje mesmo, com a opção de fazer upgrade ou cancelar quando quiser.

Basic

$9/ mês
cobrado como $0 por ano

900 mensal créditos

1 apenas usuário

Todos os modelos

Workflows

Standard

$24/ mês
cobrado como $0 por ano

3200 mensal créditos

1 apenas usuário

Todos os modelos

Workflows

Pro

$45/ mês
cobrado como $0 por ano

6200 compartilhado mensal créditos

1 usuário

+ até 4 mais com custo adicional

Todos os modelos

Workflows

Pro Max

$170/ mês
cobrado como $0 por ano

24000 compartilhado mensal créditos

1 usuário

+ até 9 mais com custo adicional

Todos os modelos

Workflows

Enterprise

Para limites maiores

Personalizado

termos de preços e cobrança

Créditos de alto volume
Limites de vagas personalizados
Todos os modelos
Workflows
Pricing Gradient

Free

Para experimentar

$0

grátis para sempre

Até 20 créditos
apenas 1 usuário
Modelos limitados
Workflows

Perguntas frequentes

What is a power up sound effect?
It is the energising cue a game plays when a player grabs a boost, ability, or upgrade. It usually rises in pitch and intensity, because an ascending, brightening shape reads as gaining energy, and it ranges from a retro chiptune ascend to a surging electric charge depending on the game.
Where can I get a power up sound for a video?
Generate one rather than search for it. Describing the cue you want takes less time than digging through a stock library, and you get the exact shape your project needs instead of the closest available clip. Every sound on this page was made from the prompt printed beside it, so you can start from one and adjust it.
How do I make a custom power up sound effect?
Describe the shape of the energy, how it moves, and how heavy it should feel, then generate it. A prompt like "a fast bright run of ascending synth notes sweeping upward, about 1.5 seconds" gives Morphic enough to work with, and you can adjust the wording until it fits your game.
What is the difference between a power up sound and a level up sound?
A power up sound marks the moment a player gains a temporary ability or boost mid-play, so it is short, energetic, and often carries a sense of surge or charge. A level up sound marks lasting progress, a new rank or stage, so it tends to be longer and more triumphant. The power up says "you got stronger right now"; the level up says "you advanced".
Can I use these power up sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because each sound is generated rather than pulled from a shared library, you also avoid the clip turning up in someone else's game or video.
Why does my power up sound not sit right in the edit?
Usually it is timing or weight rather than the cue itself. A boost that fires late feels disconnected from the pickup, and a heavy mega-power cue under a small boost reads as overblown. Match the size of the sound to the size of the boost, and place it on the exact frame the power activates, and it lands far more often.