Kick

A foot striking hard: a door kicked in, a ball punted clean, a boot landing a body blow. Describe the kick your shot needs and Morphic generates it in seconds.

  • Say what's being kicked, a hollow door, a leather ball, a rib cage, and get the impact that actually fits it
  • Built for your cut, so the door you break down doesn't sound like the one in every action reel online
  • Comes back dry and tight, landing on the frame of contact without any trimming or cleanup
A boot caught mid-strike bursting a wooden door open under a warm hard side light against a dark ground, splinters flying

Kick sounds for animation, games, and video edits

Door kick-in

Boot, splintering frame and the swing of a door giving way, all in one take. The whole event, not just the moment of contact.

Ball punt

A firm leather thump with a little air behind it. Football, kickball, a can in a schoolyard, anything struck square and sent.

Body blow

A low, close thud into a torso with the breath knocked out behind it. Keeps a fight brutal instead of comic.

Can kick

Thin aluminium clatter tumbling away over concrete. Small, specific, and it instantly places a character outdoors and restless.

Kick drum thump

A tuned low pulse with a fast attack. Works as a heartbeat under rising tension, or as a rhythmic punch on a hard cut.

Gravel kick

Loose stones sprayed forward by a boot. Adds weight to a stride and says exactly what the ground underneath is made of.

Generate a kick sound from a prompt

Elige un punto de partida, edita lo que quieras y genéralo en Morphic.

Generar

Ways to use kick sound effects

The door comes off its hinges

One boot against a lock, and the entry reads as forced rather than convenient, for action footage, animation or a game cutscene.

Editar prompt
The door comes off its hinges

A stand-off that needs something to happen

Before a fight breaks out, a can skittering across the ground gives a tense pause somewhere to go besides total silence.

Editar prompt
A stand-off that needs something to happen

An empty street with things to trip over

Loose gravel and a punted can scattering ahead of a character fill out an alley, a car park or a dusty road with real ground underfoot.

Editar prompt
An empty street with things to trip over

Trouble starting just outside the frame

A dull body blow just past the edge of the shot puts a scuffle in the next street while the camera stays on whoever is listening.

Editar prompt
Trouble starting just outside the frame

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Preguntas frecuentes

What is a kick sound effect?
It is the sound of a foot striking something hard: a door kicked in, a ball punted, a boot landing a body blow, a can sent skittering. On screen it lands force and intent in a single strike, marking an action beat or an act of aggression the picture may only partly show.
Where can I get kick sounds for a video?
Generate them rather than search for them. Describing the kick you want takes less time than digging through a stock library, and you get the exact strike your scene needs instead of the closest available clip. Every sound on this page was made from the prompt printed beside it, so you can start from one and adjust it.
How do I make a custom kick sound effect?
Describe what is kicked, what it is made of, and what happens right after, then generate it. A prompt like "a heavy boot kicking a wooden door in, one hard thud then a splintering crash, about two seconds" gives Morphic enough to work with, and you can adjust the wording until the strike fits your cut.
What is the difference between a kick sound effect and a kick drum?
A kick sound effect is a foot striking an object, a door, a ball, a body. A kick drum is the low thump of a bass drum on a music track, made by a pedal rather than a foot on something. This page covers both, because searches for "kick sound" land on either, but they do different jobs in an edit.
Can I use these kick sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because each sound is generated rather than pulled from a shared library, you also avoid the clip turning up in someone else's video.
Why does my kick sound not sit right in the edit?
Usually the target is wrong rather than the sound itself. A kick on a solid wooden door and a kick on a padded body are completely different impacts, and swapping one for the other reads as fake at once. Match the sound to what is actually being struck, and give it the right tail, and the kick sits in the scene with far less mixing.