Gaming music

Create now

A driving battle theme for the action, a calm loop for exploration, a pulse-pounding boss fight. Describe the gaming cue your scene needs and Morphic generates the full instrumental track, ready to download.

gaming music tracks to play and generate

A driving hybrid-orchestral cue for combat, heroic and intense, built to loop under a fight or a wave defense.

Chiptune level

A bright retro chiptune loop with square-wave melodies and a bouncy pulse, perfect for a platformer or a menu.

A calm, atmospheric bed with soft pads and sparse melody, for wandering an open world or a quiet hub.

A relentless, high-stakes cue with aggressive percussion and dark choir-style synths, for a climactic encounter.

Design your gaming music track

Mix and match the traits below. Your prompt builds as you go.

Mood
Tempo
Energy

A medium-tempo, uplifting, driving gaming music track

Generate

Score a gameplay trailer or stream

Drop a driving battle theme under a gameplay montage and the action reads instantly. Describe the pace and the lead instrument, and Morphic builds a full instrumental cut to length.

Score a gameplay trailer or stream

Set the mood for a level or a menu

From a bright chiptune loop for a platformer to a calm ambient bed for an open-world hub, a gaming cue gives each area its own feel in a few bars.

Set the mood for a level or a menu

Direct the cue in plain English

Name the moment, the tempo and the lead instrument, and re-voice the same idea as a heroic battle theme or a menacing boss fight by editing the prompt.

Direct the cue in plain English

Build a whole game soundtrack

Generate a matching set of cues, battle, level, exploration, boss, and keep them consistent across menus, levels and encounters, all from one workspace.

Build a whole game soundtrack

Anda mungkin juga suka

Harga sederhana

Mulai gratis hari ini, dengan opsi untuk upgrade atau membatalkan kapan saja.

Basic

$19/ bulan
ditagih sebagai $228 per tahun

2400 bulanan kredit

1 pengguna saja

Semua model

Workflows

Standard

$24/ bulan
ditagih sebagai $288 per tahun

3625 bulanan kredit

1 pengguna saja

Semua model

Workflows

Pro

$45/ bulan
ditagih sebagai $540 per tahun

6350 bersama bulanan kredit

1 pengguna

+ hingga 4 lainnya dengan biaya tambahan

Semua model

Workflows

Max

$170/ bulan
ditagih sebagai $2040 per tahun

24650 bersama bulanan kredit

1 pengguna

+ hingga 9 lainnya dengan biaya tambahan

Semua model

Workflows

Enterprise

Untuk batas yang lebih tinggi

Khusus

ketentuan harga dan penagihan

Kredit volume tinggi
Batas kursi khusus
Semua model
Workflows
Pricing Gradient

Free

Untuk bereksperimen

$0

gratis selamanya

Hingga 20 kredit
Hanya 1 pengguna
Model terbatas
Workflows

FAQ

What is gaming music?
The score and loops that accompany gameplay: driving battle themes, retro chiptune level loops, calm exploration beds and relentless boss-fight cues. On this page every track is an original instrumental generated for the moment, not a copy of any specific game score.
How do I make gaming music with AI?
Describe the moment, tempo and instruments you want, then generate. A prompt like "hybrid orchestra and synths, pounding percussion, soaring brass, 140 BPM, instrumental" gives Morphic enough to build a full cue, and you can adjust the wording until it fits the scene.
Can I use the music commercially?
Yes, music generated on paid plans can be used commercially, including in a game you are shipping. See our terms for full licensing details. Because each track is generated for you, you also avoid it turning up in someone else’s project.
Can I get a loopable track for a level?
Yes. Ask for a loop in the prompt and keep the arrangement steady, and the generated cue will sit under gameplay without a hard beginning or end that draws attention.
Can I set the tempo and intensity?
Yes. Name a BPM and a mood in the prompt and the generator targets it. "Peaceful, 70 BPM" and "menacing, 160 BPM" produce very different cues for exploration versus a boss encounter.
What format can I download?
Generated tracks download as MP3 or WAV, ready to drop into a game engine or an editor.