Start

A two-note chime with a rising blip, a press-start click, three countdown beeps and a punchy level-begin stab. Describe the start cue your game or app needs and Morphic generates it clean.

  • Describe the exact start cue your game or app needs
  • A start sound made for your title screen, not a stock clip already in a hundred other videos
  • Download clean audio and drop it straight into your edit
A single glowing round start button on a matte black panel, a ring of cyan light expanding outward from a fingertip press

Start sounds for games, animation, and video edits

Game start chime

Two bright bell notes and a rising blip sweep, the cheerful yes that kicks off a round.

Press start click

A firm click and a quick upward chirp, for the menu button that begins the game.

Countdown beeps

Three even beeps and a longer higher one, for a timer that hands over to play.

App launch chime

A gentle four-note ascent over a soft swell, for an app that opens and is ready.

Starter horn

One short, loud horn burst with a hard cutoff, for a race, a match or a timed challenge.

Level begins

Three punchy synth stabs rising in pitch with a shimmer, for the first second of a new stage.

Generate a start sound from a prompt

Pilih titik awal, ubah sesukamu, lalu buat di Morphic.

Buat

Ways to use a start sound effect

Mark the instant a game round begins

A chime on the first frame of play gives the viewer a clear go signal, in a game trailer, a stream overlay or a classroom quiz.

Edit prompt
Mark the instant a game round begins

Hold the pause before a countdown ends

Three beeps and a longer fourth fill the gap before action begins, with no music, in a race clip, a workout video or a game show.

Edit prompt
Hold the pause before a countdown ends

Welcome the user into the app

A soft launch chime sets a friendly tone the moment the screen opens, for a demo video, a tutorial or a product walkthrough.

Edit prompt
Welcome the user into the app

Signal that a race has already started

A horn burst from off screen tells the viewer the contest is under way, with no cutaway, in a sports clip, an animation or a radio drama.

Edit prompt
Signal that a race has already started

Harga sederhana

Mulai gratis hari ini, dengan opsi untuk upgrade atau membatalkan kapan saja.

Basic

$19/ bulan
ditagih sebagai $0 per tahun

2400 bulanan kredit

1 pengguna saja

Semua model

Workflows

Standard

$24/ bulan
ditagih sebagai $0 per tahun

3625 bulanan kredit

1 pengguna saja

Semua model

Workflows

Pro

$45/ bulan
ditagih sebagai $0 per tahun

6350 bersama bulanan kredit

1 pengguna

+ hingga 4 lainnya dengan biaya tambahan

Semua model

Workflows

Max

$170/ bulan
ditagih sebagai $0 per tahun

24650 bersama bulanan kredit

1 pengguna

+ hingga 9 lainnya dengan biaya tambahan

Semua model

Workflows

Enterprise

Untuk batas yang lebih tinggi

Khusus

ketentuan harga dan penagihan

Kredit volume tinggi
Batas kursi khusus
Semua model
Workflows
Pricing Gradient

Free

Untuk bereksperimen

$0

gratis selamanya

Hingga 20 kredit
Hanya 1 pengguna
Model terbatas
Workflows

FAQ

What is a start sound effect?
It is the cue that signals something is beginning: a game round, an app opening, a race. It is usually short and bright, with a pitch that rises.
Where can I get start sounds for a game or video?
Describe the cue and generate it, which saves digging through a pack of near misses. Each sound on this page came from the prompt printed beside it.
How do I make a custom start sound effect?
Name what is starting, then the tone and the count. A prompt like "three short even beeps at one pitch, then a fourth longer higher beep" is specific enough to work well.
What is the difference between a start cue and a startup sound?
A start cue marks the beginning of an activity, such as a round or a level. A startup sound is a device powering on, with a boot chime and a fan. This page covers the first.
Can I use these start sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because the cue is generated for you, your title screen sound is your own.
Why does my start sound feel late?
Place the first beat of the cue on the frame play begins, not a few frames after. Pick a shorter tone with a sharp attack if the chime tail runs into the action.