A 3D scene tells a video model what a prompt cannot: where each person stands, which way they face, and how the camera moves. This guide takes a blocked 3D scene to a finished AI video in Morphic, in six steps.
Generated shot
3D Scene blockingWhat you need to turn a 3D scene into video
No modelling skills needed, just three things. The scene can come from Morphic's 3D Scene or any 3D tool.
A 3D scene of the shotRendered as a blocking video or a still.
- A line per figureWho each figure is and what they wear, cast by colour.
- A reference sheet eachFor any character whose face and costume must hold.
The 3D-to-video workflow
Describe the shot and let Copilot block it
Describe the shot in 3D Scene: a rainy alley, a courier backing away, a man in a doorway, a low camera pushing in. Copilot builds it, or you place it by hand in the 3D scene generator.
Refine by hand and clear the continuity warnings
Move anyone, redraw a path or swap the lens, then play the timeline. Fix any 180-degree line crossing or odd speed the editor flags, while it costs nothing.
Render the blocking video and add it to the Canvas
Render a Video from Export at 720p or 1080p, in your browser at no credit cost. Choose Add video to canvas, or press P for a snapshot when one frame is enough.
Prompt by figure colour
Attach the blocking video and give each figure one line by colour. The colours tell the model who goes where; the blocking guides which way each one faces.
The red figure is a courier in a yellow rain jacket. The blue figure is a tall man in a dark wool coat. Keep the camera, the staging and the push-in from the reference.
Generate with reference sheets for look and identity
Add each character's reference sheet, pick a video model that accepts a reference video, and generate two versions. Keep the one closest to the blocking.
Assemble the shots in Compose
Repeat for each camera, then cut the shots together in Compose: trim, order, grade and add sound. Every shot starts from the same geography, so the cuts line up.
Common problems when turning a 3D scene into video
Most problems trace back to the prompt or to one camera doing too much. Planning a whole sequence? See previs software. From Blender, follow the Blender render to AI video guide, and browse 3D animation videos for finished looks.
| Problem | Cause | Fix |
|---|---|---|
| Wrong person in the wrong place | No colours in the prompt | One line per figure: "The red figure is..." |
| Camera move ignored | Too busy for one shot | Split it into two cameras, one move each |
| Faces change between shots | No shared reference | The same reference sheet and description on every shot |
| Mannequin look leaks in | The prompt leaves the look open | Describe the people, clothing, materials and light |
| Characters seem to swap sides | The camera crossed the line | Check the timeline warning and move the camera back |
