Beast

A huge four-legged beast roaring, heavy paws pounding into a charge, claws raking across stone and a wet nose sniffing out a hiding place. Describe the beast your scene needs and Morphic generates it clean.

  • Get the exact beast moment, a roar, a charge, claws raking or a nose sniffing you out
  • Made for the boss fight where the creature steps into the light
  • Clean, isolated audio to sync to the creature in your edit, animation or game
A huge shaggy horned beast lowering its head in a charge under warm side light against a cold dark ground, dust kicked up by its paws

Beast sounds for games, animation, and video edits

Beast roar

A huge chest-deep roar from a massive animal, the reveal shot or the moment the creature claims its ground.

Charging footsteps

Heavy paws pounding closer at speed, for the seconds before impact when the beast is coming straight on.

Claws on stone

Thick claws raking slowly across rock, a chilling warning for a creature testing its ground or sharpening up.

Sniffing

Deep snuffling breaths as a large nose searches close by, the tense beat when a hiding character might be found.

Warning huff

A low grunt and a sharp blast of breath, the beast warning the hero to back away before it attacks.

Bone crunch

Massive jaws gnawing and cracking a bone, for a lair scene or the reveal of what the beast has been eating.

Generate a beast sound from a prompt

Elige un punto de partida, edita lo que quieras y genéralo en Morphic.

Generar

Ways to use a beast sound effect

Make the creature reveal hit hard

A full roar on the frame the beast steps into the light gives the reveal its weight, in a trailer, a boss fight or an animated short.

Editar prompt
Make the creature reveal hit hard

Keep a hiding scene tense with no score

Sniffing and soft snorts close by hold the moment when a character is trying not to breathe, in horror films, games and audio dramas.

Editar prompt
Keep a hiding scene tense with no score

Show this is the beast lair

Bones cracking in the dark tells the audience exactly where they are and whose home it is, in video, games and horror podcasts.

Editar prompt
Show this is the beast lair

Hint at a beast that has not appeared yet

Claws raking stone from somewhere off screen says something big is close, so your story never has to show the creature too early.

Editar prompt
Hint at a beast that has not appeared yet

Precios simples

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$19/ mes
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$45/ mes
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6350 compartidos mensual créditos

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Max

$170/ mes
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24650 compartidos mensual créditos

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Preguntas frecuentes

What is a beast sound effect?
It is a recording of a large animal-like creature, a huge four-legged predator or fantasy animal, roaring, moving and hunting. Beast sounds lean on weight and body: deep lungs, heavy paws, thick claws and big jaws, so the creature feels physical and dangerous on screen.
Where can I get beast sounds for a video?
Generate them from a prompt. Describing the take you want takes less time than digging through a stock library, and you get the exact creature and action your scene needs. Every sound on this page was made from the prompt printed beside it, so you can start from one and adjust it.
How do I make a custom beast sound effect?
Describe the size of the beast, its body and what it does, then generate it. A prompt like "a huge four-legged beast letting out a deep chest roar that builds and trails into heavy breath" gives Morphic enough to work with, and you can adjust the wording until it fits the shot.
What is the difference between a beast roar, a growl and a huff?
A roar is the full-voiced call, loud and long, used to announce the creature. A growl is a low continuous rumble held in the chest, and a huff is a short blast of breath through the nose. Together they make a sequence: huff to warn, growl to hold, roar to attack.
Can I use these beast sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because each sound is generated for you, you also avoid the clip turning up in someone else's video.
Why does my beast sound not sit right in the edit?
Usually the size is off. A sharp, high snarl under a creature the size of a truck reads as small, and footsteps that are too light make it float. Describe how big the beast is and what its body is doing, and the sound will carry the weight the picture needs.