> For the complete documentation index, see [llms.txt](https://morphic.com/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://morphic.com/docs/zh/game-design.md).

# 游戏设计

制作可直接用于游戏的资源：风格模型、游戏内艺术、NPC 和精灵表。

面向游戏的制作流程，从确定视觉风格到生成必须与之匹配的资源。

* [概览](/docs/zh/game-design/overview.md)：游戏设计流水线如何协同运作
* [训练风格模型](/docs/zh/game-design/train-a-style-model.md)：锁定一种外观，使之后的一切都与之匹配
* [生成游戏内资源](/docs/zh/game-design/generating-in-game-assets.md)：道具、环境和物品
* [生成 NPC 角色](/docs/zh/game-design/generating-npc-characters.md)：在不同镜头间保持一致的角色
* [角色精灵表](/docs/zh/game-design/character-sprite-sheets.md)：一个角色的多个姿势和角度

***

如果您遇到任何问题或有任何疑问，欢迎随时联系我们。我们很乐意为您提供帮助。请写信至 [**support@morphic.com**](mailto:support@morphic.com)**.**


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