Nom

Nom nom eating noises in six moods, from a happy munch and a greedy fast gobble to a cute single nom and a sneaky stolen bite. Describe the nom your clip needs and Morphic generates the vocal take clean.

  • Get the exact nom, happy, greedy, satisfied, cute or sneaky
  • Voiced for the first big bite in a food clip close up
  • A clean vocal take you download and time to the bite on screen
A glazed doughnut with a bite missing and crumbs flying under warm light against a black background

Nom sounds for games, animation, and video edits

Happy nom nom

A happy nom nom nom said while munching, the classic cartoon eating noise for snack clips, food reviews and animation.

Greedy nom nom

A fast, greedy run of noms for a character wolfing down a plate, a comedy gag or a hungry creature in a game.

Satisfied nom

A slow, satisfied nom followed by so good, for the first bite of something delicious in a food video or a sketch.

Cute nom

A single cute nom, short and playful, for a small character taking a bite, a pet clip caption or a sticker style edit.

Sneaky nom

A whispered, sneaky nom nom for stealing a snack when nobody is looking, a midnight fridge raid or a stealth gag.

Excited nom

A loud, excited nom nom with a yum at the end, for a big food reveal, a reaction video or a cheerful mascot moment.

Generate a nom sound from a prompt

出発点を選び、好きなように編集して、Morphicで生成しましょう。

生成

Ways to use a nom sound effect

Mark the first bite of a tasty dish

A satisfied nom right on the first bite tells viewers the food is good, in a food video, a recipe short or an animated snack scene.

プロンプトを編集
Mark the first bite of a tasty dish

Fill a snack break without background music

A happy nom nom nom carries a close shot of someone eating with no music under it, in a vlog, a podcast clip or a cartoon.

プロンプトを編集
Fill a snack break without background music

Set a silly, playful tone for a food clip

A loud, excited nom nom yum on the opening shot tells viewers this clip is for fun, in a short video, a game ad or an animation.

プロンプトを編集
Set a silly, playful tone for a food clip

Suggest a snack thief just out of frame

A sneaky whispered nom nom over an empty plate implies someone just ate the last bite, in a comedy sketch, a game or a cartoon.

プロンプトを編集
Suggest a snack thief just out of frame

シンプルな料金体系

今すぐ無料で始めて、いつでもアップグレードまたはキャンセルできます。

Basic

$19/ 月
請求額は $0 年

2400 月 クレジット

1 ユーザーのみ

すべてのモデル

ワークフロー

Standard

$24/ 月
請求額は $0 年

3625 月 クレジット

1 ユーザーのみ

すべてのモデル

ワークフロー

Pro

$45/ 月
請求額は $0 年

6350 共有 月 クレジット

1 ユーザー

+ 最大 4 名まで追加費用

すべてのモデル

ワークフロー

Max

$170/ 月
請求額は $0 年

24650 共有 月 クレジット

1 ユーザー

+ 最大 9 名まで追加費用

すべてのモデル

ワークフロー

Enterprise

より高い制限のために

カスタム

料金と請求条件

大容量クレジット
カスタムシート制限
すべてのモデル
ワークフロー
Pricing Gradient

Free

気軽に試したい方に

$0

ずっと無料

最大20クレジット
1ユーザーのみ
一部のモデル
ワークフロー

よくある質問

What is a nom sound effect?
It is the spoken nom or nom nom that stands in for eating, a playful way to show someone enjoying food. It is used in food clips, cartoon snacking, games and memes, where the delivery shows whether the eater is happy, greedy or sneaky.
Where can I get nom sounds for a video?
Generate them from a prompt. Describing the delivery you need is quicker than digging through a sound board, and you get the exact bite your clip calls for. Every clip on this page was made from the prompt printed beside it, so you can start from one and adjust it.
How do I make a custom nom sound effect?
Write nom once or a few times and add the mood in a bracket at the start, such as [greedy, fast] or [playful, cute]. Add a short word after it, like yum, then generate it and adjust the tag until it suits the eater.
What is the difference between a happy, a greedy and a sneaky nom?
A happy nom is bright and steady, a character simply enjoying a snack. A greedy nom is fast and runs together, someone eating too much too quickly. A sneaky nom is whispered and close, for a bite taken when nobody is meant to notice.
Can I use these nom sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because each sound is generated for you, you also avoid the clip turning up in someone else's video.
Why does my nom not sit right in the edit?
Usually it is off the bite by a few frames. Line up the first nom with the moment the fork or the mouth lands, then let the rest trail over the chew. If the clip also has real chewing audio, lower it so the voice and the crunch do not compete.