Snap between two shots with a hit of noise
A burst with a hard front edge lands on the frame you choose, which is what makes it work as a cut point in a trailer, a game menu or a montage.
プロンプトを編集Noise you can cut with. Bursts, hiss, crackle and dropouts, at the density and length your transition needs, with the edges exactly where you want them.


One hard-edged hit of broadband noise that starts and stops where you put it. This is the version most edits reach for, because it works as a transition without needing anything else under it.

An even wash of noise that holds without pulsing. Useful under a scene where silence would feel like a fault in the file rather than a choice you made.

Sparse brittle ticks over a thin hiss, the texture that reads as old and analogue. It ages a shot faster than any colour grade and costs nothing in the picture.

A rough spitting discharge with an unstable edge. The instability is the point, because a steady buzz reads as a machine working and this one reads as a machine failing.

Noise that thickens steadily from thin to full. Because it grows rather than arrives, it can run under several seconds of picture and still land on a cut at the end.

Noise chopped hard on and off in uneven fragments. The uneven spacing is what makes it read as a signal failing rather than a rhythm someone programmed.
出発点を選び、好きなように編集して、Morphicで生成しましょう。
A burst with a hard front edge lands on the frame you choose, which is what makes it work as a cut point in a trailer, a game menu or a montage.
プロンプトを編集An even wash carries ten seconds of a static frame on its own. It suits a podcast cold open or an animated hold as readily as a live-action pause.
プロンプトを編集Crackle and hiss put a scene decades back in a second and a half. Games and animation lean on it for the same reason documentaries do, because it needs no explanation.
プロンプトを編集Chopped fragments imply a transmission failing off screen, so the audience builds the device, the distance and the trouble without you having to shoot any of it.
プロンプトを編集Shimmer sound effects
Shimmer sound effects, sparkles, glints, rising swells and frost crystals for magic, transitions and reveals, mastered clean for film and game work.
Slow motion sound effects
Slow motion sound effects for edits that stretch time, deep whooshes, warbling drags, blooming impacts and reverse swells for the drop into slow-mo.
Sparkle sound effect
Morphic creates sparkle sound effects from a prompt. Match the shimmer to your moment instead of stretching a stock file to fit.
Stinger sound effects
Play stinger sound effects and generate the accent your cut needs: orchestral hits, horror string stabs, cold synth stabs, and reverse swells.
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Basic
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