Hey

A shouted hey across a room, a warm hello, a sharp warning and a whispered call from a doorway. Describe the hey your scene needs and Morphic generates the vocal take clean.

  • Get the exact hey, a loud shout, a warm hello or a whispered call
  • Voiced for the doorway where one character spots another
  • A clean vocal take you download and place right on the cut
A raised open hand mid wave lit by warm side light against a black background

Hey sounds for games, animation, and video edits

Shouted hey

A loud, shouted hey to stop someone or grab attention across a distance, the most used take for calls and interruptions.

Friendly hey

A warm, friendly hey that greets someone arriving, for a reunion, a podcast opener or a character walking into frame.

Annoyed hey

A sharp, annoyed hey followed by stop that, for catching someone in the act in a comedy sketch, a game or a cartoon.

Whispered hey

A whispered hey that calls someone over in secret, for sneaking around, passing a note or a stealth moment in a game.

Surprised hey

A bright, surprised hey for bumping into an old friend, an upbeat reaction that fits vlogs, sketches and animation.

Lazy hey

A slow, lazy hey stretched out by someone barely awake, for a relaxed character, a sleepy morning or a deadpan gag.

Generate a hey sound from a prompt

시작점을 고르고 원하는 대로 수정한 뒤 Morphic에서 생성하세요.

생성하기

Ways to use a hey sound effect

Stop a character in their tracks

A loud shouted hey freezes the action and points every eye at one spot, in a comedy video, an animated short or a game cutscene.

프롬프트 편집
Stop a character in their tracks

Break a silent hallway with a single call

A whispered hey carries a still moment with no music under it, in a stealth game, a short film or an audio drama scene.

프롬프트 편집
Break a silent hallway with a single call

Open a video with a friendly hello

A warm hey on the first shot sets a relaxed, welcoming tone, in a vlog intro, a podcast opener or an animated series.

프롬프트 편집
Open a video with a friendly hello

Suggest someone got caught out of view

A sharp annoyed hey while the camera stays put tells viewers someone just got caught, in a sketch, a sitcom style video or a game.

프롬프트 편집
Suggest someone got caught out of view

간단한 가격

오늘 무료로 시작하고 언제든지 업그레이드하거나 취소할 수 있습니다.

Basic

$19/ 월
청구 금액 $0 년

2400 월간 크레딧

1 명 전용

모든 모델

워크플로

Standard

$24/ 월
청구 금액 $0 년

3625 월간 크레딧

1 명 전용

모든 모델

워크플로

Pro

$45/ 월
청구 금액 $0 년

6350 공유 월간 크레딧

1 사용자

+ 최대 4 명 추가 비용으로 추가 가능

모든 모델

워크플로

Max

$170/ 월
청구 금액 $0 년

24650 공유 월간 크레딧

1 사용자

+ 최대 9 명 추가 비용으로 추가 가능

모든 모델

워크플로

Enterprise

더 높은 제한

사용자 정의

가격 및 청구 조건

대용량 크레딧
맞춤형 시트 제한
모든 모델
워크플로
Pricing Gradient

Free

가볍게 사용해보기

$0

영구 무료

최대 20 크레딧
1명 전용
일부 모델
워크플로

자주 묻는 질문

What is a hey sound effect?
It is a short spoken hey used to call out, greet or warn someone in video, games, podcasts and animation. One word covers a lot of ground, so the delivery tells the audience whether it is a hello, a warning or a secret.
Where can I get hey sounds for a video?
Generate them from a prompt. Describing the delivery you need is quicker than digging through a sound board, and you get the exact call your clip calls for. Every clip on this page was made from the prompt printed beside it, so you can start from one and adjust it.
How do I make a custom hey sound effect?
Write hey and add the delivery in a bracket at the start, such as [yelling, loud] or [friendly, warm]. Add a short phrase after it if the moment needs context, then generate it and adjust the tag until it fits.
What is the difference between a shouted, a friendly and a whispered hey?
A shouted hey is loud and short, meant to stop someone or carry across a distance. A friendly hey is warm and relaxed, a greeting. A whispered hey is close and breathy, a private call that only one person is meant to hear.
Can I use these hey sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because each sound is generated for you, you also avoid the clip turning up in someone else's video.
Why does my hey not sit right in the edit?
Usually the voice and the shot disagree on distance. A shout across a field needs a little space on it, while a whisper should sit close and dry, so pick the delivery that matches where the speaker stands. Trim any lead in so the word lands on the cut.