Bullet shell

The bright tink of a brass casing on concrete, a jingling shower of spent shells, and the deep clang of an artillery case rolling to rest. Describe the casing you need and Morphic generates it clean.

  • The exact casing: one brass shell, a shower of brass or a plastic shotgun hull
  • Casings tuned to the floor under your shooter, from concrete to wet dirt
  • Comes back as clean, isolated audio you download and drop on the frame the shell hits the floor
A cascade of brass casings bouncing across a concrete floor under warm side light against a near-black ground, one smoking shell sharp in the foreground

Bullet shell sounds for games, animation, and video edits

Single casing drop

One bright tink and a few bounces, for the last shot of a scene, a slow-motion drop or a close detail insert.

Shower of casings

Brass raining onto the floor without a break, for sustained automatic fire, a turret gunner or a game reload screen.

Shotgun shell drop

A hollow clack and two dull bounces from a plastic hull, for a pump-action scene or a shell ejected onto a porch.

Casing rolling away

A thin metallic rattle that slows to a stop, for the pause after a gunfight when nothing else is moving.

Artillery shell casing

A deep clang that rings and wobbles, for a big gun crew, a tank interior or a heavy case dropped on a ship deck.

Handful of casings poured

A jingling clatter of spent brass poured out, for collecting brass after a range session or a detective at a scene.

Generate a bullet shell sound from a prompt

Elige un punto de partida, edita lo que quieras y genéralo en Morphic.

Generar

Ways to use a bullet shell sound effect

End a shootout on one falling casing

A lone tink on the frame the last shell lands gives a gunfight a clean full stop, in a film, a trailer or an action game cutscene.

Editar prompt
End a shootout on one falling casing

Fill the pause after the shooting stops

One casing rolling across the floor carries the stillness after a firefight with nobody talking, in film, animation or an audio drama.

Editar prompt
Fill the pause after the shooting stops

Put the audience on the deck of a warship

A heavy artillery case clanging down and rolling sets a naval battle before the guns appear, in a war film, a strategy game or a podcast.

Editar prompt
Put the audience on the deck of a warship

Let brass rain in from a gunner out of frame

A shower of casings falling into shot and bouncing around says someone above is firing nonstop, without ever cutting to them.

Editar prompt
Let brass rain in from a gunner out of frame

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Preguntas frecuentes

What is a bullet shell sound effect?
It is the sound of spent cartridge cases, the empty shells left after a round is fired, landing on a floor and bouncing. The bright tink of brass tells the audience shots were just fired, and a lone casing rolling to rest is one of the most used ways to close a gunfight.
Where can I get bullet shell sounds for a video?
Generate them from a prompt. Describing the casing you need takes less time than digging through a stock library, and the exact take your scene needs is generated for you. Every sound on this page was made from the prompt printed beside it, so you can start from one and adjust it.
How do I make a custom bullet shell sound effect?
Describe the casing, the surface and how many fall, then generate it. A prompt like "a single brass bullet casing dropping onto concrete, a bright metallic tink and a few small bounces" gives Morphic enough to work with, and you can adjust the wording until it fits the shot.
What is the difference between a brass casing, a shotgun shell and an artillery casing sound?
A brass rifle or pistol casing is small and thin, so it gives a bright high tink and a run of quick bounces. A shotgun shell has a plastic hull on a metal base, so it lands with a hollow, duller clack and fewer bounces. An artillery casing is large and heavy, a deep clang that rings and rolls.
Can I use these bullet shell sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because each sound is generated for you, you also avoid the clip turning up in someone else's video.
Why does my bullet shell sound not sit right in the edit?
Usually the floor is wrong. Brass on concrete is bright and pingy, on wood it is duller, and on dirt it barely sounds at all. Match the surface you see, place the casings a moment after the shot since they land after it, and thin them out when the camera is far away.