Baby sound effects

A newborn cry, contented gurgling, a first laugh, and the fussing that comes before real crying. Age changes a baby completely, so name it.

  • Name the age, because it changes everything
  • A cry made for your room, not a shared stock clip
  • Clean audio that sits in a real room
A tiny hand curled around an adult finger in soft window light, everything else out of focus

Baby sounds for film, games, and animation

Newborn cry

0:05

Thin and insistent with a rasping catch between cries. That catch is what makes it a newborn rather than an older infant.

Contented gurgling

0:05

Wet burbling with no distress in it. It changes the temperature of a scene entirely, and it is far rarer in stock libraries than crying.

Baby laughing

0:04

Breathy chuckles building into an open giggle. The build is what makes it real, because a laugh that starts at full size sounds performed.

Fussing

0:05

Grizzling complaints with rising frustration and no full cry yet. It creates tension, because everyone knows where it is heading.

Babbling

0:05

Repeated consonant sounds with real intent behind them. It reads as an older infant working toward speech.

Crying through a wall

0:05

Muffled with the top gone. It puts a baby in the next room, which is a very specific and common kind of scene.

Generate a baby sound from a prompt

出発点を選び、好きなように編集して、Morphicで生成しましょう。

生成

Ways to use baby sound effects

Change the temperature of a scene

Contented gurgling softens a moment instantly, and it is the sound most edits forget exists because crying is easier to find.

プロンプトを編集
Change the temperature of a scene

Let fussing build under a conversation

Grizzling that has not become crying yet puts a clock on a scene, because everyone can hear where it is going.

プロンプトを編集
Let fussing build under a conversation

Say how old the child is

A newborn cry, babbling and a laugh place three different ages, which is otherwise hard to establish without showing the child.

プロンプトを編集
Say how old the child is

Put a child in the next room

Muffled crying through a wall tells the audience someone else is in the house, in a shot that never leaves the room.

プロンプトを編集
Put a child in the next room

シンプルな料金体系

今すぐ無料で始めて、いつでもアップグレードまたはキャンセルできます。

Basic

$9/
請求額は $0

900 月 クレジット

1 ユーザーのみ

すべてのモデル

ワークフロー

Standard

$24/
請求額は $0

3200 月 クレジット

1 ユーザーのみ

すべてのモデル

ワークフロー

Pro

$45/
請求額は $0

6200 共有 月 クレジット

1 ユーザー

+ 最大 4 名まで追加費用

すべてのモデル

ワークフロー

Pro Max

$170/
請求額は $0

24000 共有 月 クレジット

1 ユーザー

+ 最大 9 名まで追加費用

すべてのモデル

ワークフロー

Enterprise

より高い制限のために

カスタム

料金と請求条件

大容量クレジット
カスタムシート制限
すべてのモデル
ワークフロー
Pricing Gradient

Free

気軽に試したい方に

$0

ずっと無料

最大20クレジット
1ユーザーのみ
一部のモデル
ワークフロー

よくある質問

How do I make a baby sound the right age?
Name it directly. A newborn cry is thin with a rasping catch between breaths, an older infant babbles in repeated consonant syllables, and a toddler laughs openly. The word baby alone covers three years of very different sounds.
Why is contented gurgling so useful?
Because it changes the emotional temperature of a scene instantly, and almost every stock library is full of crying instead. A burbling, undistressed baby does something no cry can do.
What makes a baby laugh sound real?
The build. Real laughter starts as breathy chuckles and opens out, whereas a laugh that begins at full volume sounds performed. Asking for that build is the single most effective detail.
How do I create tension without crying?
Use fussing. Grizzling complaints with rising frustration and no full cry yet puts a clock on a scene, because an audience knows exactly where it is heading and waits for it.
How do I put a baby in another room?
Ask for it muffled through a wall with the bright edge removed. Walls take out the high frequencies first, so the cry loses its sharpness while keeping its shape, and that reads as distance.
Can I use these baby sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because each one is generated rather than pulled from a shared catalogue, you also avoid the clip turning up in someone else's scene.