Mark the frame where something changes
A single struck chord lands wherever you place it, which is what makes it work on a reveal in a trailer, a boss appearing in a game, or a turn in an animated short.
プロンプトを編集The cue that tells an audience something just changed. Stabs, swells and struck hits, built at the weight your moment needs and with the tail running exactly as long as your cut holds.


One hard chord struck together and left to darken. This is the version most edits reach for, because it marks a frame on its own without any music needing to be there.

Low brass growing from soft to blaring and then stopping dead. Because it arrives rather than hits, it can run under several seconds of picture and still land on your cut.

A high shivering bed of bowed strings that never resolves. It holds a scene taut for as long as you need, and unlike a music cue it will not fight the dialogue over it.

A sustained low bed with a single impact dropped on top. The bed does the waiting and the impact does the punctuation, so one clip covers a whole beat.

A dark rush that grows backwards and resolves on one strike. The build tells the audience the moment is coming, which makes the hit read as inevitable rather than sudden.

A plate hit hard and left ringing for eight seconds. The tail is the useful part, because it carries straight across an edit point and joins two shots together.
出発点を選び、好きなように編集して、Morphicで生成しましょう。
A single struck chord lands wherever you place it, which is what makes it work on a reveal in a trailer, a boss appearing in a game, or a turn in an animated short.
プロンプトを編集A shivering string bed keeps eight seconds of silent picture alive on its own. A podcast pause and a cutscene hold both take it the same way a film scene does.
プロンプトを編集A low drone with an impact on top tells the audience how serious this is inside a second. Open a chapter, a level or an episode on it and the register is set.
プロンプトを編集A swell that builds and resolves on a hit implies an approach you never show. The audience supplies the thing arriving, which is always more convincing than the shot.
プロンプトを編集Sparkle sound effect
Morphic creates sparkle sound effects from a prompt. Match the shimmer to your moment instead of stretching a stock file to fit.
Static sound effect
Generate static sound effects with Morphic. Set the density, the length, and where the noise stops so it lands on your cut point.
Stinger sound effects
Play stinger sound effects and generate the accent your cut needs: orchestral hits, horror string stabs, cold synth stabs, and reverse swells.
Sub drop sound effects
Sub drop sound effects that hit low and clear, from a slow slide to a short punch. Grab the drop your reveal needs and place it right on the cut.
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Basic
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Enterprise
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