Mark the moment an animal reacts
A short whinny on the frame a rider pulls up gives the animal a point of view. It plays the same in live action, a game cutscene, or a hand-drawn sequence.
プロンプトを編集Every call a horse makes, from a full rolling neigh to a soft nicker under its breath. Describe the tone and the intensity your scene needs and a clean take comes back ready to place.


The long call people picture when they say neigh: a squealing start that breaks into a rolling cry and shakes itself out. It is the take most scenes need, because it reads as a horse from the first half second.

A quick rising call that stops cleanly. Use it when the animal is answering something rather than announcing itself, and when a four-second call would run past the shot.

A soft rolling flutter made with the mouth closed. It is the sound of an animal that is calm and knows who just walked in, which makes it the quiet counterweight to every dramatic call.

A thin hard-edged shriek with a rasp cracking through it. This is the aggressive one, the sound of two animals disagreeing, and it changes a scene faster than any amount of hoof noise.

Air driven out through wide nostrils until the soft tissue flaps. No pitch, no voice, just breath, which is why it works under dialogue where a call would take the scene over.

The same rolling call with the high edge gone and a faint echo trailing it. That dulling is what puts the animal outside the shot, rather than simply making the same clip smaller.
出発点を選び、好きなように編集して、Morphicで生成しましょう。
A short whinny on the frame a rider pulls up gives the animal a point of view. It plays the same in live action, a game cutscene, or a hand-drawn sequence.
プロンプトを編集A low nicker and a blow between lines fill a quiet interior without music. Audio drama and animation both lean on this when a score would flatten the scene.
プロンプトを編集A sharp squeal tells an audience the situation just turned before anything moves. Use it under a standoff in a period drama, a fantasy game, or an animated chase.
プロンプトを編集A dulled call with a short echo behind it builds a whole yard beyond the frame. It is the cheapest way to widen a location in a game level or a radio piece.
プロンプトを編集Hyena sound effects
Morphic creates hyena sound effects from a text prompt. Pick the tone and intensity you want, then drop a clean file straight into your timeline.
Kitten sound effects
Need kitten sound effects that fit the shot? Morphic generates them on demand, so you get the right call at the right distance every time.
Koala sound effects
Need koala sound effects that fit the shot? Morphic generates them on demand, so you get the right call at the right distance every time.
Lion roar sound effect
Morphic creates lion roar sound effects from a text prompt. Pick the tone and intensity you want, then drop a clean file into your timeline.
今すぐ無料で始めて、いつでもアップグレードまたはキャンセルできます。
Basic
900 月 クレジット
1 ユーザーのみ
すべてのモデル
ワークフロー
Standard
3200 月 クレジット
1 ユーザーのみ
すべてのモデル
ワークフロー
Pro
6200 共有 月 クレジット
1 ユーザー
すべてのモデル
ワークフロー
Pro Max
24000 共有 月 クレジット
1 ユーザー
すべてのモデル
ワークフロー
Enterprise
より高い制限のために
カスタム
料金と請求条件

Free
気軽に試したい方に
$0
ずっと無料