Mark the moment somebody pours a drink
Glassy knocks land the cut on a close shot of a glass, in a game cutscene or an animated short as readily as in a commercial. The settle at the end gives you the out.
プロンプトを編集Ice sounds different depending on what it is doing. Say whether it is knocking in a glass, splitting under weight, breaking underfoot or shattering, and Morphic builds that one.


Bright glassy knocks that settle into stillness. This is the version most edits want, because it is the only ice sound an audience hears every week and recognises without being told.

A deep grinding release with cracks running out of it. Reach for it when something is about to give way and you want the audience to know a beat before it does.

Dense granular collapses, one per step, splintering as the weight goes on. It carries a walking shot on its own, which very few surfaces manage.

Fine splitting ticks with a light fizz between them, as warm liquid works into cold ice. It is a small sound that makes a close shot of a glass feel filmed rather than staged.

Continuous bright friction with chips spraying off the edge. The sound of a skate or a chisel is what tells an audience a surface is hard rather than soft.

One dry crack, then a bright spray of fragments skittering away. The scatter after the break is the part that sells it, and the part most library takes cut short.
出発点を選び、好きなように編集して、Morphicで生成しましょう。
Glassy knocks land the cut on a close shot of a glass, in a game cutscene or an animated short as readily as in a commercial. The settle at the end gives you the out.
プロンプトを編集A crust splintering under each step fills a long silent take by itself. Games use it for traversal, podcasts for a scene setting, film for a wordless stretch.
プロンプトを編集Bright shearing friction reads as a hard surface immediately, which fixes the season without a single frame of set dressing. Useful when a shoot lands in the wrong month.
プロンプトを編集Cracks running out of a deep groan tell an audience the ground is failing while the camera stays on a face. Animation and games get the same jump out of it.
プロンプトを編集Underwater sound effects
Underwater sound effects to play now, plus the take you describe yourself: muffled hush, rising bubbles, plunges, strokes and deep sonar pings.
Volcano sound effects
Play volcano sounds or describe the eruption you need: subterranean rumbles, explosive blasts, bubbling lava, and fierce hissing steam vents.
Water sound effects
Need water sound effects that match the picture? Morphic generates them to your description, so intensity and pacing fit the edit.
Waterfall sound effects
Morphic creates waterfall sound effects from a text prompt. Dial in the weight and texture your shot calls for without stock library hunting.
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