Land a blast on the frame it belongs on
The close take has a hard front edge, so it hits exactly where you place it. That precision matters as much in a game explosion as it does in an action cut.
프롬프트 편집A bomb is a sequence, not a bang. Generate the countdown, the fuse, the detonation, and the debris that settles after it, each sized to your shot.


The full event at close range: a cracking front edge, a pressure wave behind it, then a rough tail. This is the take most action cuts want, because the crack is what makes the picture flinch.

The same detonation with the high crack stripped out and a long roll behind it. Distance is a change of colour rather than volume, which is why turning the close take down never sounds far away.

Three seconds of fizzing spark before the crack arrives. The wait is doing all the tension work, so it earns its place any time the audience needs to see it coming.

Bright timer tones tightening towards zero. Nothing else establishes a clock so quickly, and the acceleration means it works under a shot of any length.

A charge going off below the surface, all body and no edge. Reach for it when the blast happens behind a wall, under water, or a floor below, where the top end never reaches the audience.

What is left once the blast has gone: fragments raining down and skittering to a stop. It is the part most edits forget, and the part that makes the explosion feel like it happened somewhere real.
시작점을 고르고 원하는 대로 수정한 뒤 Morphic에서 생성하세요.
The close take has a hard front edge, so it hits exactly where you place it. That precision matters as much in a game explosion as it does in an action cut.
프롬프트 편집Fragments raining down carry the seconds after a blast with no score at all. It works under a comic panel transition or an animated aftermath as readily as under film.
프롬프트 편집A dull rolling blast with no high edge places the fighting somewhere over the horizon. One take sets the whole geography of a level, a scene, or a radio drama.
프롬프트 편집Accelerating timer beeps tell an audience there is a device somewhere without a single shot of one. Cheaper than an effect and clearer than a caption, on screen or in audio.
프롬프트 편집쓰러지는 소리 효과음
털썩 쓰러지는 소리, 계단 구르는 소리, 마룻바닥과 흙바닥에 떨어지는 소리를 장면에 맞춰 만드세요.
Body sound effects
Generate body sound effects with AI on Morphic. Describe the sound, pick a variation, and download MP3 or WAV for your video, game or podcast.
Bounce sound effects
Bounce sound effects for games, animation and edits, single hits, settling runs, rubber balls and cartoon boings. Generate the bounce you need in Morphic.
Bow sound effects
Generate bow sound effects with AI on Morphic. Describe the sound, pick a variation, and download MP3 or WAV for your video, game or podcast.
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