Canvas

An infinite visual workspace. Generate, compare and explore every option side by side, not in a scrolling chat.

Tidewater · Episode 4
CanvasCopilotCompose
MTChat
LayersChatsAssets
Scene 4 · HarbourFerry, golden hourFerry, rainHarbour callFerry, blue hourThe letter
Scene 5 · DinerDiner, JuneDiner, MaraJetty, sunset
Scene 4 · Harbour
0:04
T
Scene 5 · Diner
Generating
38%MayaTheo
MaraJune

Mara on the harbour wall, phone to her ear, gulls overhead

Image9:16 · 4x
DetailsComments
Tools
Create videoCreate sectionCreate referenceRelightCamera angleResize
Properties
Type
Video
Aspect ratio
9:16
Section
Scene 4
Created by
Maya

What you do on the CanvasGenerate, explore, and shape every option

  • Generate and compare side by side. Lay options out across an infinite space instead of a scrolling chat, and keep the ones that work.

  • Sections keep a long project tidy. Named containers group assets and move as one, so a Canvas survives weeks of work.

  • Documents on the Canvas. Write the script or shot list next to the shots it describes. The team edits it together, and Copilot works on the same page.

  • Edit an image in place. Inpaint, outpaint, relight, re-angle, and isolate an element with Layers and Smart Select.

  • Block a shot in 3D first. In 3D Scene, stage the set and camera, then export a frame or clip as the reference the model follows. Scene edits cost no credits.

  • Co-edit live, on Pro and above. Everyone on the file works the same Canvas at once, with named cursors.

Canvas at a glanceWhat it does, and on which plan

What it doesPlanNotes
Infinite visual canvasAll plansGenerate, compare and explore; generation costs credits per model.
Sections (named containers)All plansGroup assets and move them as one.
Documents on the CanvasAll plansCollaborative, with Copilot beside them; editing has no plan gate.
Layers & Smart SelectAll plansIsolate and edit one element cleanly.
Inpaint, outpaint, relight, camera angleAll plansSingle-purpose passes on an existing asset.
3D Scene blockingAll plansScene edits cost no credits; only the final generation does.
Live collaborative CanvasPro and aboveReal-time co-editing with named cursors.

FAQs

What is the Canvas in Morphic?
The Canvas is a free-flowing, infinite visual workspace where you generate, compare and explore images and clips side by side, instead of reading a scrolling chat. You can also inpaint, outpaint and draw on it, and write shared Documents next to the shots they describe.
What is the difference between the Canvas and Compose?
The Canvas is where you generate and explore options; Compose is the editor where you cut and arrange them into a finished video. Generating a set of shots happens on the Canvas, and assembling them on a timeline happens in Compose.
Can my team work on the same Canvas at once?
Yes, on the Pro plan and above. Teammates open the same Canvas and work on it live, each with a named cursor, so a review or a working session happens in one place rather than over exported files.
What are Sections on the Canvas?
Sections are named containers that group assets and move together as one. Copilot can drop its results into a named section on request, which is what keeps a Canvas readable across a long project.
Can I write a script or shot list on the Canvas?
Yes. A Document on the Canvas is a page of text that sits next to the images and clips. Everyone in the file edits it at once, and opening it docks Copilot beside it so you can rewrite a section or turn an outline into a shot list in place.
Can I edit an image on the Canvas?
Yes. Inpaint repaints a region, outpaint extends the frame, relight changes the lighting, a camera-angle pass re-frames it, and Layers with Smart Select isolate an element so you can edit or erase it cleanly.
Do edits on the Canvas cost credits?
Generating new media costs credits at each model’s usual rate. Blocking a shot in 3D Scene is the exception: scene edits cost no credits, and only the final generation does.
Does the Canvas replace a video editor?
No. For cutting, grading and arranging a video on a timeline, use Compose. The Canvas is for generating and exploring the material that Compose then assembles.
chair
Open an infinite Canvas
Generate, compare and explore your first set of options side by side.