Draw a game controller and finish it in your browser

Describe the controller you want in Morphic's Image tool, from a chunky two-handed pad to a flat outline for an icon, and get a finished drawing back. Set the grip shape, the button layout, the line weight and the paper, adjust it on the Canvas, then download it in HD.

Controller drawings to try

Controller compositions to draw

Controller on a desk

A controller lying on a desk beside a mug and a coiled cable, drawn in pencil from a high angle, a soft hatched shadow holding it to the surface.

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Controller on a desk

Exploded parts layout

A controller pulled apart into shell, buttons, sticks and board, ink contour with grey wash, the pieces spaced evenly across the frame as a plan sheet.

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Exploded parts layout

Two controllers side by side

A boxy retro pad and a modern curved one laid next to each other, fine pen line throughout and pastel tone behind, so the shape change reads at a glance.

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Two controllers side by side

Controller lit by a screen

A controller held toward a screen out of frame in charcoal, the room worked dark and only the top face and the player fingers lifted back to the light.

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Controller lit by a screen

Créez Controller drawing en trois étapes

  1. 01

    Décrivez votre image

    Décrivez le Controller drawing que vous voulez, en mots simples.

  2. 02

    Générez l’image

    Morphic génère votre image prête à publier en quelques secondes.

  3. 03

    Peaufinez et partagez

    Ajustez le prompt, régénérez des variantes, téléchargez ou partagez l’image.

Tarifs simples

Commencez gratuitement dès aujourd'hui, avec la possibilité de mettre à niveau ou d'annuler à tout moment.

Basic

$19/ mois
facturé comme $0 par an

2400 mensuel crédits

1 utilisateur uniquement

Tous les modèles

Workflows

Standard

$24/ mois
facturé comme $0 par an

3625 mensuel crédits

1 utilisateur uniquement

Tous les modèles

Workflows

Pro

$45/ mois
facturé comme $0 par an

6350 partagé mensuel crédits

1 utilisateur

+ jusqu'à 4 plus à un coût supplémentaire

Tous les modèles

Workflows

Max

$170/ mois
facturé comme $0 par an

24650 partagé mensuel crédits

1 utilisateur

+ jusqu'à 9 plus à un coût supplémentaire

Tous les modèles

Workflows

Enterprise

Pour des limites plus élevées

Personnalisé

conditions de tarification et de facturation

Crédits à haut volume
Limites de sièges personnalisées
Tous les modèles
Workflows
Pricing Gradient

Free

Pour expérimenter

$0

gratuit pour toujours

Jusqu'à 20 crédits
1 utilisateur uniquement
Modèles limités
Workflows

Questions fréquentes

How do I draw a game controller so it does not look flat?
Build it from three volumes: a central body and two grips that swing down and back. Draw the top face as a slight ellipse rather than a straight line so the surface tilts toward the viewer. That tilt is what gives the shell its depth.
How do I lay out the buttons on a controller drawing?
Place the directional pad and the right button cluster at the same height on opposite sides, then sit the sticks lower and inward. Keep the spacing even. Buttons crowded toward the middle make the body read as too small for a pair of hands.
How do I draw a controller without copying a real product?
Describe the parts rather than a device: two grips, a directional pad, twin sticks, four face buttons, shoulder triggers. Say generic and unbranded in the prompt. That keeps the drawing usable in commercial work instead of copying a specific housing.
Can I get a controller icon or png-style cutout?
Ask for flat vector line art with an even stroke, no shading and a plain white background, then crop it on the Canvas. The clean silhouette places easily into a banner, an overlay or a small icon slot.
What view is best for a controller drawing?
Face on is clearest for a diagram or an icon because every control reads at once. A three-quarter view is better for a study, since it shows the grip curve and the shoulder buttons that a flat front view hides completely.
Can I keep one controller design across a set of drawings?
Yes. Use Style Transfer to hold the medium and line weight, then generate the same pad face on, from three quarters and held in hands. Only the view changes in the prompt, so the shell stays consistent.