Hype

Hype sounds for the big moment: an air horn blasting three times, a bass drop booming out of silence and a drumline driving hard. Describe the hype hit your edit needs and Morphic generates it clean.

  • Air horns, bass drops or a roaring crowd, generated just as you ask
  • Hits lined up on your buzzer-beater replay, landing as the ball drops
  • Clean hype audio to drop into a stream clip, a sports edit or a meme
A plain red handheld air horn mid-blast under warm light from above against a black ground, a fine mist bursting from its trumpet

Hype sounds for games, animation, and video edits

Hype air horn

Three piercing honks in a row, the hype blast for a big play, a stream highlight or a crowd moment in a meme edit.

Bass drop hit

Silence, then a heavy low boom, the hype moment when a clip switches to slow motion or a reveal fills the screen.

White noise riser

Tension climbing to a slam, the hype build before a dunk, a drop or a title card hitting the screen.

Drumline cadence

Snares and bass drums driving hard, a hype bed for a team entrance, a pep rally video or a sports intro.

Crowd roar

A wordless wall of noise from a packed crowd, hype for a buzzer beater, a goal replay or a concert opener.

Bleacher stomps

Feet pounding metal seats faster and faster, the hype rhythm that builds a crowd up in a sports edit or a trailer.

Generate a hype sound from a prompt

出発点を選び、好きなように編集して、Morphicで生成しましょう。

生成

Ways to use a hype sound effect

Blast the big play with an air horn

Three honks on the frame the shot goes in turn a highlight into a meme, in a stream clip, a sports edit or a reaction video.

プロンプトを編集
Blast the big play with an air horn

Build a pre-game montage with no music

A drumline cadence under quick cuts of warm-ups and walkouts keeps the energy high, for sports promos, school videos and gaming intros.

プロンプトを編集
Build a pre-game montage with no music

Put viewers in a packed arena from frame one

A crowd roar over the opening shot tells the audience the place is full and loud, in a sports documentary, a game menu or a podcast intro.

プロンプトを編集
Put viewers in a packed arena from frame one

Imply a huge drop the camera never shows

A bass drop booming from behind a door says the party has just peaked, in a comedy sketch, a short film or a nightlife game scene.

プロンプトを編集
Imply a huge drop the camera never shows

シンプルな料金体系

今すぐ無料で始めて、いつでもアップグレードまたはキャンセルできます。

Basic

$19/ 月
請求額は $0 年

2400 月 クレジット

1 ユーザーのみ

すべてのモデル

ワークフロー

Standard

$24/ 月
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3625 月 クレジット

1 ユーザーのみ

すべてのモデル

ワークフロー

Pro

$45/ 月
請求額は $0 年

6350 共有 月 クレジット

1 ユーザー

+ 最大 4 名まで追加費用

すべてのモデル

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Max

$170/ 月
請求額は $0 年

24650 共有 月 クレジット

1 ユーザー

+ 最大 9 名まで追加費用

すべてのモデル

ワークフロー

Enterprise

より高い制限のために

カスタム

料金と請求条件

大容量クレジット
カスタムシート制限
すべてのモデル
ワークフロー
Pricing Gradient

Free

気軽に試したい方に

$0

ずっと無料

最大20クレジット
1ユーザーのみ
一部のモデル
ワークフロー

よくある質問

What is a hype sound effect?
Hype sounds are the loud, punchy cues of highlight reels and memes: air horn blasts, bass drops, risers into impacts, drumlines and crowds roaring. They exist to tell the viewer that something big just happened.
Where can I get hype sounds for a video?
Hype hits are generated on Morphic from a line describing the hit and how hard it lands. Each sound here was made from the prompt printed next to it, so you can take an air horn or a bass drop and make it longer, shorter or heavier.
How do I make a custom hype sound effect?
Three details carry a hype prompt: the source, the number of hits and how it ends. "A handheld air horn blasted three times in quick succession" is all Morphic needs, and a riser can be told to slam into an impact for a bigger finish.
What is the difference between an air horn, a bass drop and a riser?
An air horn is a sharp honk that celebrates a moment right after it happens. A bass drop is a deep boom for a switch into slow motion or a reveal, and a riser builds tension before the moment so the hit feels earned.
Can I use these hype sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because each sound is generated for you, you also avoid the clip turning up in someone else's video.
Why does my hype sound not sit right in the edit?
Hype cues stacked on every cut stop feeling special very quickly. Save the biggest hit for the biggest moment, duck other audio for a beat around it, and let the tail ring before the next cut.