Pixel art AI generator

Design pixel art in your browser with Morphic's pixel art AI image generator. Generate pixel art subjects like a 32x32 hooded mage sprite in a limited 8-colour palette, a side-on town tile-set of cobble and timber houses, or a top-down RPG dungeon room with chests and torches, and pair every piece with the Style Transfer workflow to lock the dithering and palette across the line-up. Animate any sprite with the Image to Video tool.

Pixel art sprites you can design

Pixel art scenes you can compose

Side-on RPG town tile-set

A horizontal pixel-art town with cobble street, timber houses, market awnings, a fountain dead-centre, parallax mountains behind, 16x16 tile grid.

Edit prompt
Side-on RPG town tile-set

Top-down dungeon room

A square top-down 64x64 dungeon room with stone tiles, chests in two corners, torches lit on each wall, a single statue at the back.

Edit prompt
Top-down dungeon room

Side-scrolling platformer level

A side-scrolling pixel level of floating grass islands and brick platforms, coins arranged in arcs, a pink sky with parallax cloud layers behind.

Edit prompt
Side-scrolling platformer level

JRPG world-map overworld

A top-down JRPG world map with hex-fitted tiles of grass, forest, mountains, and a winding river, a single hero sprite mid-step on a path.

Edit prompt
JRPG world-map overworld

Make Pixel art in three steps

  1. 01

    Describe your Pixel art

    Describe the Pixel art you want, including the subject, setting, and lighting.

  2. 02

    Generate the image

    Morphic generates a clean, ready-to-publish image on your canvas in seconds, no editing software required.

  3. 03

    Refine your Pixel art

    Tweak the prompt, regenerate variations, then download or share the moment the frame lands.

Related workflows

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FAQs

Where can I make pixel art with AI?
You can create pixel art directly in your browser on Morphic. Open the Image tool, describe the grid size, the palette, the perspective, and the era, and Morphic produces the sprite or scene. No installs and no specialist software needed.
What defines clean pixel art for an AI prompt?
Four locked-in choices: an explicit grid size (16x16, 32x32, 48x48), a limited palette (4–16 colours named explicitly), a clear perspective (side-on sprite, top-down tile, side-scrolling level), and a hard one-pixel outline. The grid and palette numbers matter more than any other detail.
How do I get clean dithering in AI pixel art?
Specify it directly: "ordered dithering on the slime body, checker-pattern shading, no anti-aliasing, hard one-pixel transitions between palette colours." Generators struggle with dithering when the prompt is generic; calling out the pattern keeps the result readable at small sizes.
How do I keep a character consistent across a pixel art sprite set?
Use the Character Lineup workflow to lock in the grid size, palette, and silhouette before producing additional poses, then reference that card in every prompt. Morphic preserves the proportions and palette across idle, walk, and attack frames.
Can I animate pixel art sprites?
Yes. The Image to Video tool animates any sprite you generate, and a simple two- or three-frame loop works well at small grid sizes. For longer animations, generate keyframes one at a time and string them together in the Canvas.
Do I need any prior pixel art experience to use this?
No. Morphic runs in your browser and you direct it with plain-language prompts. Anyone who can name a grid size, a palette, and a perspective can produce pixel art. Aseprite and a tablet are not required.