Small

A tiny plastic click, a bubble popping softly and a pebble bouncing on a tabletop, each one quiet and close. Describe the small thing and what it does, and Morphic generates it clean.

  • Describe the exact tiny sound your scene needs, from a click to a pebble bounce
  • Made for your project, not a stock clip already in a hundred other videos
  • Download clean audio and drop it straight into your edit
A single tiny glass bead resting on a dark slate, a hairline of light along its curve and soft ripples of dust around it

Small sounds for games, animation, and video edits

Small button click

A tiny dry click with a short tail, for a switch, a pen top or the smallest control in an interface.

Tiny bubble pop

A single soft pop with a wet edge, for a soap bubble, a fish tank or a gentle cartoon moment.

Wristwatch tick

A thin even ticking, for a still moment, a waiting scene or a detail shot of a wrist.

Tiny bell

A faint bright jingle with a thin ring, for a cat collar, a charm or a shop door at the very edge of hearing.

Pebble bounce

Three tiny bounces getting quieter, for something small dropped and lost in a drawer or on a desk.

Foil crinkle

A faint thin rustle with a few tiny crackles, for a wrapper in a pocket or a snack opened quietly.

Generate a small sound from a prompt

Pick a starting point, edit anything you like, then generate it in Morphic.

Generate

Ways to use a small sound effect

Give a tiny control a satisfying click

A small click on the frame a switch flips makes a detail shot feel real, in an app demo, a product video or a game menu.

Edit prompt
Give a tiny control a satisfying click

Fill a quiet shot with a faint tick

A thin watch tick carries a silent close-up without music, in a short film, a mystery podcast video or a waiting scene in a game.

Edit prompt
Fill a quiet shot with a faint tick

Set a delicate, cosy scene

A faint bell jingle tells the viewer a place is small and gentle, like a curio shop or a kitten collar, before the wide shot arrives.

Edit prompt
Set a delicate, cosy scene

Hint at something dropped out of sight

A pebble bouncing off screen tells the viewer a small object fell without showing it, in a thriller, a puzzle game or an animated short.

Edit prompt
Hint at something dropped out of sight

Simple pricing

Get started for free today, with the option to upgrade or cancel anytime.

Basic

$19/ month
billed as $0 per year

2400 monthly credits

1 user only

All models

Workflows

Standard

$24/ month
billed as $0 per year

3625 monthly credits

1 user only

All models

Workflows

Pro

$45/ month
billed as $0 per year

6350 shared monthly credits

1 user

+ up to 4 more at extra cost

All models

Workflows

Max

$170/ month
billed as $0 per year

24650 shared monthly credits

1 user

+ up to 9 more at extra cost

All models

Workflows

Enterprise

For higher limits

Custom

pricing and billing terms

High-volume credits
Custom seat limits
All models
Workflows
Pricing Gradient

Free

For playing around

$0

forever free

Up to 20 credits
1 user only
Limited models
Workflows

FAQs

What is a small sound effect?
It is a quiet, close, short sound from a tiny source, such as a click, a pop, a tick or a bounce. The detail is in the texture rather than the volume.
Where can I get small sounds for a video?
Describe the tiny object and generate it, instead of paging through a library for the nearest click. Each sound on this page came from the prompt printed beside it and can be changed.
How do I make a custom small sound?
Name the object with a size word, give it one action and ask for quiet. For example, "a small plastic button clicked once, crisp and quiet" tells Morphic the scale and the texture together.
How do I stop a small sound coming out too big?
Size words matter. Say small, tiny or faint about the source, avoid adjectives that suggest weight, and describe a short crisp event rather than a long sustained one.
Can I use these small sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Each tiny sound is generated for you rather than pulled from a shared pack.
Why is my tiny sound mostly silence?
Very short sources can leave a clip that is nearly empty. Describe an event with a decay or a count, such as three bounces or six ticks, so there is something to hear.