Super

A rising power-up sweep, a bold brass fanfare, a streaking launch whoosh and a shower of sparkles. Describe the heroic cue your scene needs and Morphic generates it clean.

  • Describe the exact heroic cue your scene needs, from a power-up to a landing
  • Yours alone, not a hero sting already in a hundred other videos
  • Download clean audio and drop it straight into your edit
A glowing energy ring bursting outward from a crouched silhouette on a rooftop, sparks streaming into a dark sky

Super sounds for games, animation, and video edits

Power-up sweep

A climbing electronic sweep with sparkle on top, ending in a clean held note, as strength arrives.

Triumph fanfare

Four rising brass notes ending in a held chord, for a win or a rescue.

Launch whoosh

A fast streak of air with a soft thump behind it, for taking off at speed.

Sparkle shower

Tiny bright bells rising and glittering away, the shine after a transformation.

Energy charge

A pulsing hum that speeds up and climbs until it bursts, for a power gathering.

Hero landing

A crunch of broken concrete with a heavy thud, then pebbles falling, for a dramatic arrival.

Generate a super sound from a prompt

Pick a starting point, edit anything you like, then generate it in Morphic.

Generate

Ways to use a super sound effect

Cheer the moment a character gets stronger

A rising power-up sweep on the transformation frame gives a payoff, in a cartoon, a game level-up or a fan edit.

Edit prompt
Cheer the moment a character gets stronger

Cover the build before the big move

An energy charge pulsing faster fills the wait without a score, in an animated fight, a trailer or a game ability.

Edit prompt
Cover the build before the big move

Mark the arrival of someone who saves the day

A hero landing with falling pebbles announces the entrance, in a short film, a tabletop video or a playthrough.

Edit prompt
Mark the arrival of someone who saves the day

Imply a flight we never see

A launch whoosh passing over empty sky tells the audience the hero left, in a radio drama, a podcast or a comic motion piece.

Edit prompt
Imply a flight we never see

Simple pricing

Get started for free today, with the option to upgrade or cancel anytime.

Basic

$19/ month
billed as $0 per year

2400 monthly credits

1 user only

All models

Workflows

Standard

$24/ month
billed as $0 per year

3625 monthly credits

1 user only

All models

Workflows

Pro

$45/ month
billed as $0 per year

6350 shared monthly credits

1 user

+ up to 4 more at extra cost

All models

Workflows

Max

$170/ month
billed as $0 per year

24650 shared monthly credits

1 user

+ up to 9 more at extra cost

All models

Workflows

Enterprise

For higher limits

Custom

pricing and billing terms

High-volume credits
Custom seat limits
All models
Workflows
Pricing Gradient

Free

For playing around

$0

forever free

Up to 20 credits
1 user only
Limited models
Workflows

FAQs

What is a super sound effect?
It is a cue that makes a moment feel heroic: a power-up sweep, a fanfare, a launch whoosh or a hard landing. Searchers usually want the rising, triumphant kind.
Where can I get super sounds for a video?
Generate the exact cue your hero needs rather than hunting through a pack of stings. Each sound here was made from the prompt shown beside it.
How do I make a custom power-up sound?
Say it rises, name the main tone, such as an electronic sweep, and add the sparkle and the ending. Pitch movement is the key word.
What is the difference between a power-up and a fanfare?
A power-up is electronic and climbs continuously, while a fanfare is played brass in separate notes. Use the first for abilities and the second for victories.
Can I use these super sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. A custom hero cue also keeps your video clear of a theme everyone already knows.
Why does my power-up sound thin?
Add a sustained final note and the bright sparkle layer to the prompt. A sweep with no landing note tends to fade without a payoff.