Lock

A deadbolt sliding home, a padlock snapping shut and a key scraping past the pins before it turns. Describe the lock sound your scene needs and Morphic generates it clean, from a front door to a vault.

  • A deadbolt, a padlock, a dial or a picked lock, generated exactly as you describe
  • Cut for your safe-cracking sequence or a late return home
  • Clean, isolated audio to drop on the key turn, the click or the bolt
A heavy steel padlock snapping shut on an iron chain under warm side light against a black ground, a few flecks of rust flying off the shackle

Lock sounds for games, animation, and video edits

Deadbolt turn

A key turning and a heavy bolt sliding home with a firm clunk, the sound of a door locked for the night or locked on someone.

Padlock snap

A shackle pressed down into the body with a sharp click and a rattle, for a gate, a locker, a chest or a chain going on.

Key in the lock

A key scraping in past the pins and turning with two clicks, the sound of someone arriving home or letting themselves in.

Combination dial

Fine ratchet clicks as a dial spins, then a solid clack as it opens, for a safe, a locker or a puzzle box in a game.

Picking a lock

Thin tools scraping and tapping inside the pins until one crisp click gives, for a break-in, an escape or a heist.

Vault lock thunk

A big wheel turning, gears grinding and heavy bolts drawing back with a deep thunk, for a bank vault or a sealed bunker door.

Generate a lock sound from a prompt

选择一个起点,随意修改,然后在 Morphic 中生成。

生成

Ways to use a lock sound effect

Hit the moment the door locks behind them

One deadbolt clunk on the frame the door shuts tells the audience there is no way out, in a thriller, a horror game or an animated short.

编辑提示词
Hit the moment the door locks behind them

Stretch a break-in scene without a score

Tools scraping inside the pins carry a long, tense close-up on their own, keeping a heist video, a stealth game or a podcast scene on edge.

编辑提示词
Stretch a break-in scene without a score

Set up a bank job before anyone speaks

A vault lock grinding open over the first shot tells the audience where they are and what is at stake, in film, games and audio stories.

编辑提示词
Set up a bank job before anyone speaks

Hint that someone is coming home

A key scraping into the lock off screen says someone has arrived before the door opens, useful in drama, horror video and audio fiction.

编辑提示词
Hint that someone is coming home

简单定价

今天就免费开始,随时可以升级或取消。

Basic

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6350 共享 每月 信用

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+ 最多 4 人额外付费可增加

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Max

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Enterprise

更高的限制

自定义

定价和账单条款

大容量信用
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Free

供随意体验

$0

永久免费

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常见问题

What is a lock sound effect?
It is the sound of a lock working: a key scraping in and turning, a bolt sliding home, a padlock snapping or a dial clicking round. Lock sounds are short and metallic, and one clean click tells the audience a door is now open or shut for good.
Where can I get lock sounds for a video?
Generate them from a prompt. Describing the lock you want takes less time than digging through a stock library, and the exact click or clunk your scene needs is generated for you. Every sound on this page was made from the prompt printed beside it, so you can start from one and adjust it.
How do I make a custom lock sound effect?
Describe the type of lock, the metal and what happens to it, then generate it. A prompt like "a brass deadbolt turned by a key, a firm metal clunk as the bolt slides home" gives Morphic enough to work with, and you can adjust the wording until it fits the shot.
What is the difference between a deadbolt, a padlock and a latch sound?
A deadbolt is a solid bolt thrown by a key, so it lands with a heavy clunk. A padlock hangs loose and its shackle snaps shut with a sharp click, while a latch is a spring catch that clicks every time a door closes, locked or not.
Can I use these lock sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because each sound is generated for you, you also avoid the clip turning up in someone else's video.
Why does my lock sound not sit right in the edit?
Usually the click lands a few frames off the hand on screen. Line up the final clunk with the moment the key stops turning or the shackle drops, and trim any scraping that runs past it. A heavy vault lock on a small cupboard also reads wrong, so match the lock to its size.