Stone sliding

The gritty grind of a heavy slab dragged over a floor, a hidden stone door rumbling open, a tomb lid scraped aside and a puzzle block shoved along. Describe the stone your edit needs and Morphic generates it clean.

  • A slab dragged in stops and starts, a hidden door or a tomb lid sliding off
  • A grind shaped for your temple chamber and its hidden door
  • Comes back as clean, isolated audio you download and drop under the stone as it moves
A massive carved stone slab grinding sideways across a stone floor under warm side light against a cool dark ground, dust and grit spilling from the gap

Stone sliding sounds for games, animation, and video edits

Heavy slab dragged

A big flat stone hauled across a floor in uneven pushes, the go-to grind for moving anything that weighs a ton.

Hidden stone door

A section of wall sliding aside with a long low rumble, for secret passages, vaults and the end of a puzzle.

Tomb lid shifting

A stone lid shoved off a sarcophagus in two heaves, ending in a dull thud, for a reveal or a horror jolt.

Puzzle block shoved

A square block pushed one tile at a time, each push a short scrape and a solid clunk, for dungeons and puzzle games.

Stone on a tabletop

A flat stone slid across stone and clicking to a stop, a crisp detail for a board game, a ritual or a quiet tense moment.

Rolling wheel stone

A round stone rolled across an entrance with a slow heavy rumble and a thud, for sealing a cave or a gate.

Generate a stone sliding sound from a prompt

选择一个起点,随意修改,然后在 Morphic 中生成。

生成

Ways to use a stone sliding sound effect

Hit the reveal as the lid comes off

A tomb lid grinding aside and thudding down gives a discovery its punch, in an adventure film, an action game or an animated mystery.

编辑提示词
Hit the reveal as the lid comes off

Hold a long reveal with no score

A hidden door rumbling open carries the whole slow reveal on its own, in a trailer, a dungeon level or a podcast story.

编辑提示词
Hold a long reveal with no score

Tell players they are inside an old temple

Blocks scraping and clunking into place say ancient puzzle room straight away, in a game, an animated series or a fantasy short.

编辑提示词
Tell players they are inside an old temple

Let something heavy move in the crypt below

A slab dragging somewhere under the floor tells the audience someone is down there, without showing a thing, in horror, games or audio drama.

编辑提示词
Let something heavy move in the crypt below

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常见问题

What is a stone sliding sound effect?
It is the sound of one stone surface dragged across another, a gritty grinding scrape that tells the audience something heavy is moving. It is used for secret doors, tomb lids, puzzle blocks and anything ancient or mechanical, and the depth of the grind tells the viewer how much the stone weighs.
Where can I get stone sliding sounds for a video?
Generate them from a prompt. Describing the stone and the movement you need takes less time than digging through a stock library, and you get the exact take your scene needs. Every sound on this page was made from the prompt printed beside it, so you can start from one and adjust it.
How do I make a custom stone sliding sound effect?
Describe the stone, what it slides over and how it is pushed, then generate it. A prompt like "a massive stone door sliding open on stone runners, a deep rumbling grind" gives Morphic enough to work with, and you can adjust the wording until it fits the shot.
What is the difference between a stone slide, a grind and a scrape?
A slide is a smooth steady movement with little texture. A grind is heavy and deep, with grit crunching under the stone as it goes, and it comes from big slabs and doors. A scrape is short and rough, usually a single push from a small stone or block.
Can I use these stone sliding sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because each sound is generated for you, you also avoid the clip turning up in someone else's video.
Why does my stone sliding sound not sit right in the edit?
Usually the grind keeps going when the stone stops, or the pitch is too light for its size. Cut the sound on each pause in the movement so the pushes line up, and pick a deeper grind for a big slab. A clear thud or clunk on the final frame makes the weight believable.