3D Scene
The agentic 3D blocking editor. Prompt the agent to stage the shot, then set every angle exactly.
- Shot camera
- Sun
- June
- Mara
- Jetty
- Railing · left
- Railing · right
- Lighthouse
June waits at the end of the jetty. Mara runs to her. Crane down to a two-shot at golden hour.
- Built a jetty at golden hour
- Placed June, and Mara on a 5 s run
- Keyed a crane down to a two-shot
- Checked the scene: clear
Precise controlPrompt it or place it, in either order
Prompt it, then fine-tune. The agent stages the shot. You adjust anything it made, down to the frame.
Place it, then prompt. Block it by hand, then prompt a change. The agent builds on what you placed.
Finds any piece by name. It searches the model library, from a street lamp to a plane cabin.
Asks first when you want. Set it to ask before it edits, and approve each change before it runs.
Checks its own work. After each edit it looks for overlaps, props below the floor, or a camera inside a wall.
Direct every detailMarks, moves, framing, and checks




Blocking to final shotGenerate the shot you staged
BlockingFinal shot
BlockingFinal shotCast by color
Name each mannequin by its color in the prompt.
Export in any shape
A still or a video, from widescreen to vertical.
Block it together
Co-edit one scene live, with every cursor and selection on screen.
Full 3D toolsetPoses, crowds, light, and timing
Pose every performer
Pose each joint, pick a gait, or apply a motion preset, from a punch to a sit.
Stage a whole cast
Dances, fights, and chases in one step, with every performer still editable.
Light the scene
Looks from golden hour to club, lighting rigs, and single lights with shadows.
Time it to the frame
Keyframes, easing, and range tools that shift or stretch a whole beat at once.

