Bloop

A round low bloop for a drop, a falling bloop for a small fail and a quick double bloop when something pops into view. Describe the bloop you need and Morphic generates it clean.

  • Classic, falling, rising, double and underwater bloops, each made to order
  • A bubbly bloop timed for your cartoon dip or the item dropping into a bag
  • Clean bloops with nothing behind them, easy to snap onto any small motion
A single water drop falling into a dark pool, a round splash rising under warm side light against a black ground

Bloop sounds for games, animation, and video edits

Classic bloop

One round, low, bubbly bloop, for a drop, a dip, a button press or a character popping into frame.

Falling bloop

A bloop that slides down in pitch, for a small fail, a sad face, a deflating idea or a sinking feeling.

Rising bloop

A round bloop that bends upward, for an idea arriving, an item appearing or a cheerful little pop-up.

Double bloop

Two quick bloops with a short gap, for a playful reaction, a menu step or two things dropping in.

Underwater bloop

A deep watery bloop with bubbles rising after it, for a fish, a diver, a drowned toy or a sinking coin.

Bloop run down

A quick run of bloops stepping down in pitch, for a tumble down stairs, a bouncing ball or a countdown.

Generate a bloop sound from a prompt

出発点を選び、好きなように編集して、Morphicで生成しましょう。

生成

Ways to use a bloop sound effect

Mark the moment a plan goes flat

A falling bloop on the frame the idea dies gives the joke its punchline, in a cartoon, a comedy video or a mobile game.

プロンプトを編集
Mark the moment a plan goes flat

Give a quiet screen something to say

Rising bloops as items appear keep a slow explainer, a menu or a kids video lively without reaching for a music track.

プロンプトを編集
Give a quiet screen something to say

Tell the audience we are under the sea

An underwater bloop under the opening shot sets the scene below the surface at once, in animation, games and audio stories for kids.

プロンプトを編集
Tell the audience we are under the sea

Suggest something fell in the water unseen

A classic bloop off screen says something just dropped into the pond without showing it, useful in comedy, puzzle games and radio.

プロンプトを編集
Suggest something fell in the water unseen

シンプルな料金体系

今すぐ無料で始めて、いつでもアップグレードまたはキャンセルできます。

Basic

$19/ 月
請求額は $0 年

2400 月 クレジット

1 ユーザーのみ

すべてのモデル

ワークフロー

Standard

$24/ 月
請求額は $0 年

3625 月 クレジット

1 ユーザーのみ

すべてのモデル

ワークフロー

Pro

$45/ 月
請求額は $0 年

6350 共有 月 クレジット

1 ユーザー

+ 最大 4 名まで追加費用

すべてのモデル

ワークフロー

Max

$170/ 月
請求額は $0 年

24650 共有 月 クレジット

1 ユーザー

+ 最大 9 名まで追加費用

すべてのモデル

ワークフロー

Enterprise

より高い制限のために

カスタム

料金と請求条件

大容量クレジット
カスタムシート制限
すべてのモデル
ワークフロー
Pricing Gradient

Free

気軽に試したい方に

$0

ずっと無料

最大20クレジット
1ユーザーのみ
一部のモデル
ワークフロー

よくある質問

What is a bloop sound effect?
A bloop sound effect is a single round, low, bubbly pop with a quick bend in pitch, the cartoon sound of something dropping or dipping. It is short and friendly, which is why it shows up in animation, apps and kids content.
Where can I get bloop sounds for a video?
Generate them on Morphic. Describing the bloop and its pitch bend takes less time than searching a stock library, and every sound on this page was made from the prompt printed beside it, so you can start from one and adjust it.
How do I make a custom bloop sound effect?
Describe the bloop, how its pitch moves and how watery it is, then generate it. A prompt like "a cartoon bloop sliding down in pitch, one round bubbly pop that bends slowly lower" gives Morphic enough to work with.
What is the difference between a bloop, a blip and a bubble pop?
A bloop is low, round and bends in pitch, like a drop into deep water. A blip is a short, bright electronic tone with no bend. A bubble pop is a tiny dry snap as a bubble bursts, higher and sharper than a bloop.
Can I use these bloop sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because each sound is generated for you, you also avoid the clip turning up in someone else's video.
Why does my bloop sound not sit right in the edit?
Usually the bloop is too long or too low for the motion on screen. Trim it so it ends as the object stops, and shift the pitch up for small things. Keep it a little below dialogue so it reads as a playful accent.