Put a step exactly where you cut
A single planted footfall with no tail lands on the frame you choose, so somebody stopping mid-shot reads cleanly. A game trigger uses that same short file.
プロンプトを編集Steps that belong to the person on screen. Describe the weight, the shoe and the intent behind the walk, and the footfalls arrive at the pace your picture is already moving.


Each footfall a little brighter and fuller than the last. This is the card most edits actually need, because footsteps in a cut are usually somebody arriving rather than somebody simply walking.

Dull weighted thumps with the sole dragging as the weight rolls forward. That drag is what sells size, far more than making the step louder ever will.

Two events per step, a bright heel strike and a smaller toe click behind it. The gap between the two is what an audience hears as a heel, so it has to stay in.

Soft skin slaps with a faint tacky peel as the foot lifts. The peel is the detail that reads as bare rather than as somebody in socks, and it costs nothing to ask for.

Faint muffled presses with long silences between them. The silence is doing the acting here, so resist filling it, and the walk reads as somebody trying not to be heard.

A single planted step with a short scuff and no tail. Useful for the beat where somebody stops and turns, which no continuous walk can hand you at the right frame.
出発点を選び、好きなように編集して、Morphicで生成しましょう。
A single planted footfall with no tail lands on the frame you choose, so somebody stopping mid-shot reads cleanly. A game trigger uses that same short file.
プロンプトを編集Eight seconds of even footfalls carry a passage with nothing else happening in it. An audio drama leans on this harder than film, since the steps are the only picture.
プロンプトを編集Hard heels and heavy boots describe two different people before either is seen. Animation uses the same shorthand to give a character a walk of their own.
プロンプトを編集Muffled presses with long gaps place a second person nearby without a single frame of them. It fills an empty corridor in a game as convincingly as an empty hallway on film.
プロンプトを編集Kids cheering sound effect
Kids cheering sound effect in six takes, a full playground roar, a small group yay, claps, squeals and a single delighted child, ready for your timeline.
Kiss sound effects
Kiss sound effects for edits that need the moment heard: a quick peck, a big smooch, an air kiss, a blown kiss and a bright cartoon mwah in six clean takes.
Laugh track sound effects
Morphic builds laugh track sound effects from a prompt. Set the performance and the space, then drop a clean file into your mix.
Laughing sound effects
Generate laughing sound effects with Morphic. Describe the age, intensity, and room you need and get a usable take in seconds.
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Basic
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すべてのモデル
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1 ユーザー
すべてのモデル
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