Reward

A cascade of coins landing, a bright fanfare blip and a sparkle over a treasure chest. Describe the reward you need and Morphic generates the payout sound clean.

  • Describe the exact reward your scene needs, from a coin cascade to a treasure sparkle
  • Yours alone, not a stock clip already in a hundred other videos
  • Download clean audio and drop it straight into your edit
A small wooden chest open on a dark floor spilling gold coins, a column of warm light rising from it and sparks drifting above

Reward sounds for games, animation, and video edits

Coin cascade

A quick pour of coins landing one on another, the sound of a payout.

Fanfare blip

A short rising electronic run of notes with a final bright note, for a pickup or a prize.

Treasure sparkle

Glittering chimes above a soft glow, the cue that something valuable just appeared.

Level up rise

A quick upward run of tones with a confident final hit, for progress made.

Chest unlock

A metal latch popping, a creak of a lid and a short bell, the moment before the prize is shown.

Star collect

A tiny rising ping with a pop, a small reward for a small action.

Generate a reward sound from a prompt

出発点を選び、好きなように編集して、Morphicで生成しましょう。

生成

Ways to use a reward sound effect

Punctuate the moment a player collects a prize

A coin cascade on the pickup frame rewards the action, in a mobile game, a stream clip or an animated short.

プロンプトを編集
Punctuate the moment a player collects a prize

Fill a quiet menu screen after a win

A level up rise over the results screen fills the pause without music, in a game trailer, a tutorial or an app.

プロンプトを編集
Fill a quiet menu screen after a win

Establish a vault or a loot room as valuable

A treasure sparkle over the first look at the room tells the audience what it holds, in a fantasy scene or an ad.

プロンプトを編集
Establish a vault or a loot room as valuable

Imply something good happened offscreen

A chest unlock and a faint bell beyond the frame says someone found a prize, in a game, an audio drama or a comedy.

プロンプトを編集
Imply something good happened offscreen

シンプルな料金体系

今すぐ無料で始めて、いつでもアップグレードまたはキャンセルできます。

Basic

$19/ 月
請求額は $0 年

2400 月 クレジット

1 ユーザーのみ

すべてのモデル

ワークフロー

Standard

$24/ 月
請求額は $0 年

3625 月 クレジット

1 ユーザーのみ

すべてのモデル

ワークフロー

Pro

$45/ 月
請求額は $0 年

6350 共有 月 クレジット

1 ユーザー

+ 最大 4 名まで追加費用

すべてのモデル

ワークフロー

Max

$170/ 月
請求額は $0 年

24650 共有 月 クレジット

1 ユーザー

+ 最大 9 名まで追加費用

すべてのモデル

ワークフロー

Enterprise

より高い制限のために

カスタム

料金と請求条件

大容量クレジット
カスタムシート制限
すべてのモデル
ワークフロー
Pricing Gradient

Free

気軽に試したい方に

$0

ずっと無料

最大20クレジット
1ユーザーのみ
一部のモデル
ワークフロー

よくある質問

What is a reward sound effect?
It is the short cue a game or an app plays when a player earns something: coins, a fanfare, a sparkle, a level up. It signals progress and makes the moment feel good.
Where can I get reward sounds for a game or video?
Describe the payout and generate it. A custom reward sound avoids the stock coin pickup everyone already knows, and each sound here comes from the prompt beside it.
How do I make a custom reward sound?
Name the reward and the material. "A short bright electronic fanfare, four rising notes ending on one held high note" gives Morphic the shape and the ending.
What is the difference between a reward and a win sound?
A reward is a payout for a single action, like a coin or a chest. A win marks the end of a round or a game, so it is usually longer and more celebratory.
Can I use these reward sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. That includes games and apps.
Why does my reward sound feel flat?
Add a bright high end and a clear ending note. Rising pitches read as positive, so ask for upward steps and a short sparkling tail.