
Luma is known for its in-house Ray video models and creative agents that work across its boards. Morphic is a complete AI video production workspace with an agentic video editor: Copilot stages the shot with you in 3D Scene, runs the generations, and cuts, grades and mixes the multi-track Compose timeline on request. AI storyboards, songs, sound effects, voiceover and subtitles share the project. A proven process becomes a reusable workflow, with the model and settings saved at every step, so it runs the same way as you scale. Teams get Live collaboration from the Pro plan, and Enterprise adds User groups and permissions, Credit limits, Model access and Connectors.
Feature comparison: Morphic vs Luma
| Feature | Morphic | Luma |
|---|---|---|
| Agentic video editing | Copilot edits the timeline | Agents modify, extend and reframe clips |
| Multi-track timeline editor | Compose, with grading and keying | Stitches clips and adds captions |
| Workflows | Built in plain language, with version history | Luma Skills |
| 3D shot blocking before you generate | 3D Scene | Keyframes and camera motion transfer |
| Live collaboration | Pro plan and above | Multiplayer boards |
| Team and enterprise controls | Permissions, credit limits, model access | On Team and Enterprise |
| Agent that plans and runs multi-step jobs | Copilot | Luma Agents |
| Top video, image and audio models in one workspace | Pick the best model for every shot | Luma and third-party models |
| AI storyboarding | From a script, references or a grid | Luma Scenes |
| Consistent characters and sets | Saved References | Reference assets |
| Speech, voice changer, cloning and lip sync | Cloning on Enterprise | Speech and lip sync |
| Camera-move presets | In 3D Scene and the camera rig tool | Dolly, crane and orbit |
| Songs with sung vocals and sound effects | Yes | Music and sound effects |
| Video models trained in-house | Partner models, picked per shot | Ray3.2 and Uni-1 |
| 16-bit HDR and EXR frames | HDR finishing on paid plans | Native in Ray3.2 |
Compared from each product's public pages and help docs, October 2026
What is agentic editing on Morphic?
Agentic editing means an AI agent works inside the edit itself. On Morphic, Copilot sets up the shot in 3D before generation, reworks a take from a written note, and changes the Compose timeline on request, over three stages.
- 01
Block the shot in 3D
Decide where each person stands, how they move, the lens and the camera height before the model fills them in. - 02
Fix the take
Change a clip by instruction, extend it past its last frame, relight it, or try a new camera angle. - 03
Cut with Copilot
Edit the Compose timeline by hand, or describe the change and Copilot applies it as one undo step.
Each stage works by hand as well. 3D Scene catches a crossed 180-degree line and mismatched speeds, and on paid plans Copilot builds the scene from a prompt and checks its own edits. Export the frame or the shot, attach it, and the model follows that staging.
Why teams choose Morphic over Luma
Teams choose Morphic when the generated shots still have to be cut, graded and mixed into one finished video. These six parts of the workspace carry that load.
Edits on request
Tell Copilot to shorten every cut by half a second. One undo reverses it.
Multi-layer timeline
Layer video and audio tracks, trim to the exact frame, keep captions live.
Color and keying
Grade with curves, wheels and LUTs, then key green screen and blend layers.
Takes fixed by note
Describe what a clip needs in a sentence, or extend it beyond its last frame.
Notes pinned in place
Pin a note to a spot, an area or a moment in a clip, then tag a teammate.
Made for teams
Live co-editing from Pro. Enterprise adds groups, credit limits, model access.
Other Morphic features
Organize
- Tags and favoritesTag by client or status, then filter or favorite.
- Canvas sectionsGroup assets into named sections that move as one.
- Workspace searchOne shortcut finds every file, asset and workflow.
- Saved ReferencesSave a character once and call it by name anywhere.
Create
- SubtitlesTranscribe, translate and burn captions into a video.
- Script as the briefAttach a PDF or script and Copilot plans the shots.
- Video analyzerAsk about a clip and Copilot watches it to answer.
- Enhance and upscaleUpscale, restore or HDR-finish clips, on paid plans.
Enterprise
- ConnectorsConnect your team's files and voices to the workspace.
- Voice cloningClone a voice once the speaker gives permission.
- Background tasksLong jobs keep running in the background as you work.
- User groupsSet who can do what with groups and permissions.
More on Morphic vs Luma
Luma alternatives
The wider case for Morphic as a Luma alternative, from storyboard to final mix.
3D Scene
Plan a shot in 3D, from the first mannequin to the exported reference frame.
AI video editor
Compose up close: the multi-track timeline and Copilot cutting it with you.
Morphic vs Runway
Another studio with in-house video models and an agent, compared row by row.
FAQs
For a finished, edited video made in one project, Morphic is the stronger fit. Copilot stages the shot with you in 3D Scene, runs the generations across the top models, and edits a multi-track Compose timeline with grading, keying and a layered mix, while the team co-edits live. Luma suits work built around its own Ray video models, especially when native HDR and EXR output for compositing matter most.
Yes. Copilot is Morphic's agent. Give it a goal and it plans the steps, picks a model for each one, runs the generations, and returns finished assets. It also works inside the Compose timeline and, on paid plans, inside 3D Scene, so one agent can stage a shot before generation and edit the cut after it.
Luma centres on its own Ray and Uni models and creative agents that generate across an infinite board. Morphic is a complete AI video production workspace: 3D Scene settles a shot's staging and camera before you generate, Copilot runs the generations and edits the Compose timeline, workflows save the model and settings at every step, and the team reviews and co-edits live.
It hands you the parts AI video most often gets wrong: where each person stands, which way they move, the lens, and where the camera sits. Block the shot with mannequins and cameras, let the continuity checks flag a crossed 180-degree line, then export the frame or shot and attach it as the reference the model follows.
Yes. Download your images and clips from Luma, then upload them to Morphic or give Copilot a link to fetch them. Save a recurring character, product or style as a Reference once, and it carries into every generation that calls for it.
Yes. Copilot storyboards before anything renders, in three ways: from a script it writes or reads, from visual references that hold your characters and settings, or from a grid that breaks one scene into several framings. You catch a wrong direction at the storyboard, then generate the shots and cut them on the Compose timeline in the same project.
Yes. Describe a process to Copilot in plain language, or turn a session you liked into a workflow, and it runs from the Canvas, Copilot or the dashboard. A step can pin its model and settings so the tenth run matches the first, a run can pause for approval between stages, and version history keeps every change.
Yes. The free plan takes a project from the first prompt to a finished cut before you pay. Paid plans add Copilot inside 3D Scene, exports without a watermark, upscaling and enhancement, and, from the Pro plan up, extra seats so the team can edit together live.