Live action to 3D animation with AI Recast
Morphic Recast swaps the actors in finished footage while keeping the original performance, camera and timing, so the scene can be recast without a reshoot. Give it a 3D character design for each actor and the whole shot is rendered in that animated style, with every laugh and gesture on the same beat.
- 30-second clips
- One photo per person
- Paid plans
A kitchen scene, now 3D animated. Two designs, one animated scene. The pour, the laugh and the kitchen are rendered in the same 3D style, and every beat lands on the same frame; play with sound.
The woman in the yellow t-shirtHer 3D animated version
The man in the red flannel shirtHis 3D animated version
What changes and what stays
| Changes | Stays as shot |
|---|---|
| The two leads, as your 3D characters | Every laugh, gesture and the pour |
| The kitchen, rendered in the same style | The layout of the room and the blocking |
| The look, taken from your designs | The framing, the camera and the sound |
Example setups
Performance to animation
Let actors give the performance on set, then render it in your 3D style so the acting and timing carry over.
Animated pilot from footage
Turn a short live-action test into an animated pilot to pitch the show before a full production.
Test the character design
Try two or three designs of the same lead on one take and see which one reads best in motion.
How do I turn live-action actors into 3d animation characters with AI?
- 01
Upload the live-action shot
Add one clip up to 30 seconds. For a longer sequence, recast it shot by shot and cut the shots together on the Compose timeline.
- 02
Add a design per character
One 3D character design for each actor you convert, outfit included. Anyone you give no design stays as shot.
- 03
Name each swap and run it
Ask Copilot to render the whole shot in the style of your designs, naming each person by clothing so each becomes the right character.
Swapping one person? The shared workflow needs only the clip and one photo.
Open the workflowProduction notes
Consent and releases
Recast only footage you hold releases for, and use photos of people who agreed to appear. Every example here uses generated people, not real actors.
When to also dub
The recast keeps the original soundtrack. For new lines or another language, run Morphic Dub on the recast shot so the voices and lips match.
Recast or reshoot
Recasting a scene skips a new shoot day and calling the cast back, and one take can carry a cast per market. Reshoot only when the action must change.
Review it as a team
Keep the source shot, the cast photos and every take in one project, where teammates in your workspace open the same versions and comment on each.

