Arc

The buzzing climb of a ladder arc, the crackle of a welding arc and the sharp bang of an arc flash. Describe the electric arc your scene needs and Morphic generates it clean.

  • Name the arc and what it does, climbing two rods or flashing across a gap
  • A crackle made for the coil on your mad-scientist workbench
  • Clean, isolated audio with no hum underneath, ready for your edit or game
A bright violet electric arc leaping between two metal electrodes under warm side light against a cold dark ground, sparks scattering

Arc sounds for games, animation, and video edits

Climbing ladder arc

Two rods with an arc rising, stretching and snapping back to the bottom, the classic mad-scientist lab bed.

Coil discharge

Rapid branching sparks lashing out from a high-voltage coil, raw power for a machine waking up or a charged weapon.

Welding arc

A steady sizzling hiss and spit, the sound of something being built or repaired up close in a workshop scene.

Arc strike

One violent crack as current jumps a gap, then a short buzzing tail, to punctuate a hit or a power surge.

Arc flash

A huge bang and a burst of crackling as equipment fails, for a blackout, an explosion of power or a sabotage beat.

Arc between hands

A thin arc held and shaped between two points, buzzing and wavering, for a character channelling power.

Generate an arc sound from a prompt

选择一个起点,随意修改,然后在 Morphic 中生成。

生成

Ways to use an arc sound effect

Make a power surge hit on the cut

One arc strike on the frame the lights flare gives a power-up or a short circuit its punch, in a trailer, an animation or a game.

编辑提示词
Make a power surge hit on the cut

Fill a lab scene without music

A climbing ladder arc carries a long shot of a workbench full of glassware on its own, in a short film, a video essay or a podcast.

编辑提示词
Fill a lab scene without music

Show a workshop is busy and dangerous

A welding arc hissing off screen tells the audience where they are and what is happening there, in documentaries, games and animation.

编辑提示词
Show a workshop is busy and dangerous

Signal a blackout the viewer never sees

An arc flash from behind a door says the power just failed hard, so your thriller or game never has to show the panel blowing.

编辑提示词
Signal a blackout the viewer never sees

简单定价

今天就免费开始,随时可以升级或取消。

Basic

$19/ 月
账单金额为 $0 每年

2400 每月 信用

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3625 每月 信用

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Pro

$45/ 月
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6350 共享 每月 信用

1 用户

+ 最多 4 人额外付费可增加

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Max

$170/ 月
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24650 共享 每月 信用

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+ 最多 9 人额外付费可增加

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Enterprise

更高的限制

自定义

定价和账单条款

大容量信用
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Pricing Gradient

Free

供随意体验

$0

永久免费

最多 20 积分
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常见问题

What is an arc sound effect?
It is the sound of an electric arc, current jumping across a gap through the air. A held arc hisses, buzzes and crackles, while an arc that strikes or fails gives a sharp crack or a bang. It is used for labs, welding, sci-fi machines, power surges and any character who throws electricity.
Where can I get arc sounds for a video?
Generate them from a prompt. Describing the take you want takes less time than digging through a stock library, and you get the exact arc and behaviour your scene needs. Every sound on this page was made from the prompt printed beside it, so you can start from one and adjust it.
How do I make a custom arc sound effect?
Name what the arc jumps between and how it behaves, then generate it. A prompt like "an electric arc climbing between two vertical metal rods, buzzing and crackling as it rises" gives Morphic enough to work with, and you can adjust the wording until it fits the shot.
What is the difference between an arc, a spark and a zap?
An arc is current held across a gap, so it lasts and has a buzzing, hissing body. A spark is a tiny brief jump with almost no body, a single tick or snap. A zap is the stylised version used for hits and weapons, short and punchy.
Can I use these arc sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because each sound is generated for you, you also avoid the clip turning up in someone else's video.
Why does my arc sound not sit right in the edit?
Usually the sound and the light disagree. A short zap under an arc that stays on screen for seconds reads as pasted on, and a long hiss under a single flash feels slow. Match the length and behaviour to what the viewer sees, a held arc for a steady glow, a strike for a single flash.