Drop a jolt on the exact frame you want it
A dissonant stab with no tail lands where you place it and gets out of the way. It reads the same on a game jump scare as it does on a cut in a thriller.
プロンプトを編集Tension that holds instead of climbing. Say what is sustaining, how thick it sits, and how long it has to run, and the bed arrives already the length of your scene.


One level, one thick throb, and no arrival. The card most scenes want, because holding still is what makes an audience wait, while anything that moves tells them the wait is nearly over.

A soft repeating thud at a rate that never changes. It borrows the shape of a heartbeat without imitating one, so it works under a face or under a corridor equally well.

A thin high tone bowed and held until it starts to grind. It works right at the top of the mix, so it adds tension to a scene that already has something running underneath it.

One dissonant cluster at full strength, cut off flat. Reach for it when a shot needs a jolt rather than a mood, and place the front of it exactly on the frame that turns.

The bed cut dead into a hollow low hit and then silence. The silence after it does the work, which is why the card is written to end rather than fade.

A held drone thinning out until only air is left, with no pitch change anywhere in it. The one card here that resolves, and the one an edit needs after a scare has landed.
出発点を選び、好きなように編集して、Morphicで生成しましょう。
A dissonant stab with no tail lands where you place it and gets out of the way. It reads the same on a game jump scare as it does on a cut in a thriller.
プロンプトを編集Twelve seconds of held drone covers a stretch where nothing is said and nothing happens, which suits a slow walk through a game level or a long animated hold.
プロンプトを編集A slow pulse under a normal conversation tells an audience to worry while the picture stays completely unchanged. Take it away and the same shot plays as harmless.
プロンプトを編集Strained metal held at the top of the mix implies something under load nearby, so an audio drama or an animated sequence gets a menace it never has to render.
プロンプトを編集YouTube sound effects
Browse ready-made youtube sound effects, then generate your own at the length your scene needs. Morphic makes sound, voice, image and video in one workspace.
Zoom sound effects
Generate the zoom sound effect your edit needs, from a hard punch-in whoosh to a slow creeping push toward the subject, for video and games.
Boom riser sound effects
Boom riser sound effects for trailers, title cards and reveals, swelling builds that land on a deep hit, generated to your exact timing in Morphic.
Braam sound effects
Braam sound effects for trailers and title cards: deep brass hits, rising swells and sub-heavy stabs you can generate and download in seconds.
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