MiniMax H3
by MiniMax
MiniMax's multimodal video model.
2K, native stereo audio, clips up to 15s.

Key features
Technical specifications
5 to 15s
One generation, with multiple shots possible inside it.
Up to 2K
1440-pixel short edge; a 768p mode is announced as coming.
24 FPS
The cadence film and broadcast are shot at.
3 modes
Text-to-video, first and last frame, and omni reference.
Use cases
Brand films and commercials
Trailers, TV spots, and premium brand films, one of the production categories MiniMax builds the model's examples around.
Vertical drama
Short-form drama in 9:16, where dialogue, performance, and shot-reverse-shot coverage carry a 15 second hook.
Product and e-commerce
Product showcases, feature demos, and performance-marketing assets built from a still of the real product.
Motion design and titles
Title sequences, typography, and VFX packages, with the type animation directed as its own layer of the brief.
Game and interface concepts
Game UI, web UI, interaction demos, and feature walkthroughs, timed beat by beat across the length of the clip.
Stylized animation
Claymation, anime promos, and 3D character films, with an identity reference holding the design across shots.
Prompt examples
Simple pricing
Get started for free today, with the option to upgrade or cancel anytime.
Basic
900 monthly credits
1 user only
All models
Workflows
Standard
3200 monthly credits
1 user only
All models
Workflows
Pro
6200 shared monthly credits
1 user
All models
Workflows
Pro Max
24000 shared monthly credits
1 user
All models
Workflows
Enterprise
For higher limits
Custom
pricing and billing terms

Free
For playing around
$0
forever free
FAQs
More about MiniMax H3
MiniMax H3: complete guide, references, editing, and audio
The complete MiniMax H3 guide: omni references, native audio, instruction-based editing, and the brief structure that gets the most out of the model.
MiniMax H3 prompt library: video briefs that work
A growing library of MiniMax H3 video prompts with example clips. Each is a full shot brief with reference roles, timed beats, and directed sound.
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