Goo

Thick goo stretching into sticky strings, a wet glob splatting against a wall and boots peeling up from a gooey floor. Describe the goo your scene needs and Morphic generates it clean.

  • A sticky stretch, a wet splat or bubbling ooze, made the way you describe it
  • Goo shaped for your scene, the mad lab where the vat starts to boil over
  • Clean, isolated squelches and splats for a cartoon, a gross-out gag or a game
A glob of green goo stretching into sticky strings under warm overhead light against a black ground, droplets flying

Goo sounds for games, animation, and video edits

Sticky goo stretch

Thick goo pulled into long strings that strain and tear, for a gooey hand, a sticky trap or a cartoon mess gag.

Goo splat

A big glob of goo hitting a wall in a wet splat, for a cartoon hit, a gross-out prank or a monster attack.

Sticky footsteps

Boots squelching and peeling up from sticky goo, for a sewer level, a gross floor or a character stuck in place.

Goo down the drain

Thick goo sucked slowly down a plughole in a gurgling slurp, for a lab cleanup, a cartoon sink or a creature slipping away.

Bubbling ooze

A vat of thick ooze bubbling and burping, for a mad lab, a swamp monster lair or a toxic waste level in a game.

Goo sliding down

A blob of goo sliding slowly down a wall with wet creeps, for the beat after a splat or a slimy reveal.

Generate a goo sound from a prompt

Pick a starting point, edit anything you like, then generate it in Morphic.

Generate

Ways to use a goo sound effect

Land a cartoon hit with a wet splat

One goo splat on the frame the glob hits gives the gag its punch, in cartoons, comedy shorts and arcade game scenes.

Edit prompt
Land a cartoon hit with a wet splat

Keep a slimy lab scene bubbling with no music

Bubbling ooze carries a long shot of a mad lab where nobody talks, keeping an animation, a game level or a spooky podcast scene alive.

Edit prompt
Keep a slimy lab scene bubbling with no music

Show the floor of a gross sewer level

Sticky footsteps tell the player what they are walking through before the camera looks down, in games, animation and audio stories.

Edit prompt
Show the floor of a gross sewer level

Hint that something oozed through the vent

Goo sliding down a wall from off screen suggests a creature has passed without showing it, useful in kids horror, cartoons and radio plays.

Edit prompt
Hint that something oozed through the vent

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$19/ month
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$45/ month
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6350 shared monthly credits

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+ up to 4 more at extra cost

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$170/ month
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24650 shared monthly credits

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Pricing Gradient

Free

For playing around

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forever free

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FAQs

What is a goo sound effect?
Goo sounds are the wet, sticky noises of thick sludge: strings stretching, globs splatting, boots peeling up from a gooey floor, ooze bubbling and blobs sliding down a wall. They are thicker and stickier than water, which is why cartoons and games use them for gross-out moments.
Where can I get goo sounds for a video?
You can get the squelch you need faster from a prompt than from a stock library, sticky or runny as your shot demands. Every sound on this page was made from the prompt printed beside it, so you can start from one and adjust it.
How do I make a custom goo sound effect?
Describe the goo, how thick it is and what moves through it, then generate it. A prompt like "a hand pulling slowly out of thick sticky goo, long wet strings stretching" gives Morphic enough to work with, and you can adjust the wording until it fits the shot.
What is the difference between goo, slime and mud sounds?
Goo is thick and sticky, so it stretches, glugs and peels away in strings. Slime is wetter and bouncier, squeezing and popping, and mud is heavy and gritty, with deeper sucking sounds as boots pull out.
Can I use these goo sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Because each sound is generated for you, you also avoid the clip turning up in someone else's video.
Why does my goo sound not sit right in the edit?
Goo sounds can get too busy for what is on screen. Use one clear stretch or splat per action and keep the small drips sparse, so each gooey movement you see has its own sound.