Apple Pay sound effect

The short chime that says a payment went through. Generate your own confirmation cue at the brightness and length your product or edit needs.

  • Set the brightness, the note count, and the length of the cue
  • A cue you own outright, clear of anyone else's brand asset
  • Clean audio short enough to never feel like a delay
A phone held to a contactless terminal, screen glow catching the fingers, everything else in shadow

Payment confirmation cues for apps, products, and edits

Two-note confirm

0:02

Two notes rising, clean and bell-like. Rising pitch is what an ear reads as success, which is why nearly every payment cue does it.

Single ding

0:02

One clear note with a short ring. The most neutral option, and the right one when the cue has to work dozens of times a day without wearing out.

Soft success

0:03

Warm and muted with no sharp attack. Quieter than a chime, so it suits a product that fires the cue in public without embarrassing anyone.

Decline buzz

0:02

Two flat notes falling. Falling pitch reads as failure as reliably as rising reads as success, and it needs no words to explain itself.

Terminal beep

0:02

A hard electronic beep with no musicality at all. It reads as a machine rather than an app, which places a scene at a checkout.

Three-note flourish

0:03

Three ascending notes instead of two. More celebratory, so it fits a one-off moment rather than an action a user repeats all day.

Generate a payment sound from a prompt

选择一个起点,随意修改,然后在 Morphic 中生成。

生成

Ways to use a payment sound effect

Confirm an action in a product

A short rising chime tells a user something worked before they read anything. Keep it under two seconds so it never delays what happens next.

编辑提示词
Confirm an action in a product

Let a soft chime carry a beat in a demo

A single soft ding carries a moment in a product demo or an explainer where a music cue would feel heavy handed. It works in a game menu too.

编辑提示词
Let a soft chime carry a beat in a demo

Tell the audience this is a shop

A hard terminal beep places a scene at a checkout counter rather than in an app. The synthetic quality is doing the work, not the melody.

编辑提示词
Tell the audience this is a shop

Show a payment failing without a screen

A falling double buzz tells the audience it did not go through, in a shot that never cuts to the phone. Pitch direction alone carries the whole beat.

编辑提示词
Show a payment failing without a screen

简单定价

今天就免费开始,随时可以升级或取消。

Basic

$9/
账单金额为 $0 每年

900 每月 信用

1 个用户

所有模型

工作流

Standard

$24/
账单金额为 $0 每年

3200 每月 信用

1 个用户

所有模型

工作流

Pro

$45/
账单金额为 $0 每年

6200 共享 每月 信用

1 用户

+ 最多 4 人额外付费可增加

所有模型

工作流

Pro Max

$170/
账单金额为 $0 每年

24000 共享 每月 信用

1 用户

+ 最多 9 人额外付费可增加

所有模型

工作流

Enterprise

更高的限制

自定义

定价和账单条款

大容量信用
自定义席位限制
所有模型
工作流
Pricing Gradient

Free

供随意体验

$0

永久免费

最多 20 积分
仅1个用户
部分模型
工作流

常见问题

Can I use Apple's actual payment sound in my project?
No. The chime Apple ships is Apple's asset and its trademark, and reusing it in your own product or video is not something a download makes lawful. Generating your own confirmation cue gives you a sound that does the same job and that you can ship without anyone's permission.
What makes a payment sound feel like a confirmation?
Rising pitch, almost entirely. An ear reads an upward interval as success and a downward one as failure, regardless of the instrument. Two clean notes rising is the whole recipe, and everything else is a question of brightness and length.
How long should a confirmation sound be?
Under two seconds, and closer to one and a half for anything a user triggers repeatedly. A cue that outlasts the interaction it confirms starts to feel like a delay, and users notice that far faster than they notice the sound itself.
How do I make an interface sound that does not get annoying?
Keep it short, keep the attack soft, and avoid a long ring. Sharp attacks and lingering tails are what wear on people who hear a cue dozens of times a day. A rounded, quiet two-note tone survives repetition much better than a bright chime.
Should success and failure cues sound related?
Yes. Use the same voice for both and change only the direction of the pitch. That way a user learns one sound family rather than two unrelated noises, and the meaning of a new cue is obvious the first time they hear it.
Can I use these sounds commercially?
Yes, audio generated on paid plans can be used commercially. See our terms for full licensing details. Generating your own cue also keeps you clear of the trademark question that comes with reusing a recognisable brand sound.