Lighting & rendering · Intermediate

Path tracing

Ray tracing that follows light through many bounces for photoreal images

What is path tracing?

Path tracing is a rendering method that follows many random paths of light from the camera as they bounce from surface to surface. Averaging those paths captures direct light, bounced light, soft shadows and color bleeding in one process, which is why the results look so close to a photograph.

Think of it like this

It is like rolling thousands of marbles from your eye into a room and tracking how each one bounces until it reaches a lamp or a window.

Where it fits in a 3D project

  1. Create
  2. Surface
  3. Rig
  4. Animate
  5. Render
  6. Export

Render: Lighting the scene and turning it into images or video.

LightColored wallBounced light tints the floor
Light bounces off surfaces and carries their color onto nearby ones.

How path tracing works

  1. 01For each pixel, the renderer sends a ray from the camera into the scene.
  2. 02At each hit, the ray bounces off in a random direction the material allows.
  3. 03The path ends when it reaches a light or runs out of bounces.
  4. 04Many paths per pixel are averaged, so noise fades as samples rise.

Path tracing vs ray tracing

PropertyPath tracingRay tracing
ScopeFull light simulation with many bouncesA family of methods that trace rays
Bounced lightIncluded by defaultOptional, often skipped
NoiseGrainy until enough samplesCleaner when only tracing direct effects
SpeedSlowest, most realisticFaster, depending on the effects

Path tracing is a kind of ray tracing: choose it when you want the whole picture of light, and simpler ray tracing when you only need sharp reflections or shadows.

Where path tracing is used

  • Final frames for film and animation
  • Photoreal product and interior renders
  • Reference images for checking real-time lighting

Beginner tip

Set up lights with a low sample count and a denoiser, then raise samples only for the final render. Most lighting decisions do not need a perfectly clean image.

Path tracing FAQ

Why is path tracing noisy?
Each pixel is an average of random light paths. With few samples, neighboring pixels get different luck and the image looks grainy. More samples, or a denoiser, smooth it out.
Can you use path tracing in games?
Some newer games offer a path-traced mode on powerful graphics cards, using few samples per pixel and heavy denoising. Most games still rasterize and add only some ray-traced effects.
Which render engines use path tracing?
Most engines built for photoreal offline rendering are path tracers, including the main one bundled with Blender. Real-time engines usually rasterize instead and offer path tracing only as an optional mode.

Updated October 29, 2026 · Browse all 3D terms