3D rendering and lighting terms

How a 3D scene becomes an image: the lights, the camera and the render engine that works out what every pixel should show.

Beginner 3D rendering and lighting terms

Intermediate 3D rendering and lighting terms

Advanced 3D rendering and lighting terms

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3D rendering and lighting terms FAQ

What is the difference between offline and real-time rendering?
Offline rendering takes as long as it needs per frame, from seconds to hours, for the best quality. Real-time rendering draws many frames every second, as games do, trading some accuracy for speed.
Why do my renders look noisy?
Noise means too few samples: the renderer has not traced enough light paths per pixel. Raise the sample count, turn on a denoiser, or add light so each sample carries more information.
What lighting should a beginner start with?
An HDRI for overall light and reflections, then one key light to shape the subject. That simple setup looks natural and is easy to adjust before you add more lights.

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