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Seedream 5.5: features, specs, and what ByteDance has announced

Seedream 5.5: features, specs, and what ByteDance has announced

What Seedream 5.5 brings, from ByteDance's announcement: precise multi-round editing, transparent output, up to 99-layer separation, native multilingual text, and 4K rendering.

Seedream 5.5 in short

Seedream 5.5 is ByteDance's next release in the Seedream image line, announced with precise multi-round editing, transparent and semi-transparent output, up to 99-layer separation, native multilingual text, and 4K rendering up to 8.29 megapixels.

ByteDance has published early documentation covering the capabilities above. The public API doc and pricing are listed as to be published, so a dated model id and a release day arrive with the API itself. This page updates with the official figures the moment they do.

What Seedream 5.5 brings

CapabilityWhat it meansStatus
Precise multi-round editingEdit a region, keep every other pixel identical, iterate without quality degradationConfirmed by ByteDance
Transparent outputTransparent and semi-transparent backgrounds in text-to-image and image-to-imageConfirmed by ByteDance
Up to 99 editable layersBackground, element, and text layers; text layers include structured text recognitionConfirmed by ByteDance
Native multilingual textSmall, dense, and multilingual copy with correct letterformsConfirmed, with examples in Russian, Thai, Japanese, Filipino
4K renderingUp to 8.29 MP, including 3840 × 2160 at 16:9Confirmed by ByteDance
Multi-image blendingCombine one or more reference assets with consistent scale, perspective, and lightingConfirmed by ByteDance
Pricing and dated model idExact per-image price and the API model idTo be published
A cafe corner where only the chair frame has been recoloured, every other surface left untouched

Everything above comes from ByteDance's own announcement. The two open items — pricing and the dated API model id — are listed as to be published, so a release day lands with the public API doc.

What Seedream 5.5 can do, in detail

AreaHow it works
Multi-round editingEdit a region while every other pixel stays identical, round after round
Realism and blendingSteadier faces, materials and lighting; references combine at one scale
Multilingual renderingSmall, dense and multilingual text for labels, posters and marketing
Transparent outputTransparent backgrounds in both modes, so no cutout pass is needed
Layer separationOne base image plus up to 99 layers; text layers come back readable
4K and aspect ratiosUp to 8.29 megapixels including 4K UHD at 16:9; 1K-2K are shortcuts
A magazine spread separating into photograph, body-text and headline layers floating apart
Die-cut paper stickers isolated on white with clean cut edges, ready to drop into a layout

The two capabilities to watch first are multi-round editing and layer separation. Together they turn a generated image into a design file: you edit a region without disturbing the rest, then split the result into background, element, and text layers for further editing, localization, and template reuse.

An apothecary bottle whose label renders a headline, body copy, a two-column ingredient list and a batch line, all legible
A watch head, leather strap and leather swatch composited into one shot under a single hard light
A macro of a wool blanket where individual fibres and the small woven care label both stay sharp

When it lands on Morphic

ByteDance has announced the model and published early documentation; the public API doc and pricing are listed as to be published. A release shows up first on ByteDance's own channels — a post on its Seed blog, then an official BytePlus model page, then the model appearing in production image APIs with a dated model id. The Seedream line is already on Morphic, so 5.5 is expected to arrive here when the API publishes. This page is updated with the real figures the moment they do.

What to use right now

The current Seedream image model is on Morphic today. It handles grounded, region-precise editing, layer decomposition, and native multilingual text, and it runs in one workspace alongside the rest of the image line, so you can compare models on the same prompt. Open the Seedream 5.5 image editor to start, or browse the Seedream 5.5 prompt library for ready-to-run prompts.

FAQs

What is Seedream 5.5?
Seedream 5.5 is ByteDance's next release in the Seedream image line, announced with precise multi-round editing, transparent and semi-transparent output, native multilingual text, up to 99-layer separation with text recognition, and 4K rendering.
When will Seedream 5.5 be released?
ByteDance has announced the model and shared early documentation. The public API doc and pricing are listed as to be published, and a dated model id lands with the API release. Watch ByteDance's Seed blog for the firm date.
What features does Seedream 5.5 have?
Multi-round editing with non-target pixels preserved; transparent and semi-transparent output in both text-to-image and image-to-image; up to 99 editable layers with structured text recognition; native rendering of small, dense, and multilingual text; 4K output up to 8.29 megapixels; and natural multi-image blending with consistent scale, perspective, and lighting.
What resolutions does Seedream 5.5 support?
Custom aspect ratios up to 8.29 megapixels, with 4K UHD (3840 × 2160) at 16:9 among the supported sizes. The API's 1K, 1.5K, and 2K presets are convenience shortcuts, not the full limit.
Will Seedream 5.5 be on Morphic?
The Seedream line is already on Morphic, so 5.5 is expected to arrive here when ByteDance publishes the API. You can use the current Seedream model now and move to 5.5 in the same workspace.
What should I use while Seedream 5.5 is on the way?
The current Seedream image model is live on Morphic now, with grounded region-precise editing, layer decomposition, and native multilingual text.