AI Pixel Art Generator

Pixel art and sprites from a prompt. 8-bit to 16-bit, ready for your game.

Every image model

One workspace

Pixel art styles you can create

Make pixel art in three steps

  1. 01

    Open Morphic

    Sign up and start creating on an infinite canvas.

  2. 02

    Describe the asset

    Name the subject, the era, the palette, and the pixel size.

  3. 03

    Generate and refine

    Render in seconds, then swap models and match the set on the Canvas.

Use cases

Character sprites and sprite sheets

Block out a hero, an enemy, and an NPC without a pixel editor. Generate a base character, then pull matching poses that share one palette and outline.

Character sprites and sprite sheets

Tilesets and level backgrounds

Top-down tilesets and parallax backgrounds sized to your grid. Prototype a whole world in an afternoon, then refine the tiles that get the most screen time.

Tilesets and level backgrounds

Item icons and UI assets

Potions, weapons, coins, and inventory icons that read at small sizes. Fill out an item set in minutes on one consistent 8-bit or 16-bit style.

Item icons and UI assets

Retro-style content and avatars

Turn a photo into a pixel portrait or a retro avatar for a stream or banner. Get a recognizable look you can reuse everywhere without redrawing it.

Retro-style content and avatars

Prompt examples

8-bit knight sprite in side view with black outline on a transparent background

8-bit character

8-bit knight sprite, side view, 32x32, black outline, 3-color palette, transparent background

Edit prompt
Top-down forest tileset with grass, dirt path, trees, and water edge tiles

Top-down tileset

Top-down 16x16 forest tileset, grass, dirt path, trees, water edge, SNES palette, seamless tiles

Edit prompt
Isometric pixel art bakery interior with warm lamps and wooden shelves

Isometric scene

Isometric pixel art bakery interior, warm lamps, wooden shelves, cozy 16-bit palette, soft shadows

Edit prompt
Pixel art item icon set with a potion, coin, sword, and treasure chest

Item icons

Pixel art item icon set, health potion, gold coin, iron sword, treasure chest, 24x24, chunky outline

Edit prompt
Cyberpunk pixel city street at night with neon signs and rain puddles

Cyberpunk pixel

Cyberpunk pixel city street at night, neon signs, rain puddles, dithered gradients, deep blue palette

Edit prompt
Monochrome Game Boy style forest scene in a 4-shade green palette

Monochrome Game Boy

Monochrome Game Boy style forest scene, 4-shade green palette, dithered shading, low resolution

Edit prompt

All on Morphic

Your complete pixel art stack

Simple pricing

Get started for free today, with the option to upgrade or cancel anytime.

Basic

$9/ month
billed as $0 per year

900 monthly credits

1 user only

All models

Workflows

Standard

$24/ month
billed as $0 per year

3200 monthly credits

1 user only

All models

Workflows

Pro

$45/ month
billed as $0 per year

6200 shared monthly credits

1 user

+ up to 4 more at extra cost

All models

Workflows

Pro Max

$170/ month
billed as $0 per year

24000 shared monthly credits

1 user

+ up to 9 more at extra cost

All models

Workflows

Enterprise

For higher limits

Custom

pricing and billing terms

High-volume credits
Custom seat limits
All models
Workflows
Pricing Gradient

Free

For playing around

$0

forever free

Up to 20 credits
1 user only
Limited models
Workflows

FAQs

Is the AI pixel art generator free?
Yes, Morphic has a free tier so you can make pixel art without paying upfront. Describe a sprite, a tileset, or a full retro scene and generate it in your browser. When a project needs higher volume or commercial output, paid plans are there, but you can start creating right away at no cost.
How do I make pixel art from a photo?
Upload the photo and ask for a pixel-art version at the resolution you want, like a 32 by 32 portrait or a low-res sprite. The model keeps the recognizable shapes and reworks them into clean pixels and a limited palette. From there you can push it toward 8-bit, 16-bit, or a specific console look.
Can I generate sprites and tilesets for a game?
Yes. Ask for a character sprite, an item icon set, a top-down tileset, or a parallax background, and name the grid or tile size so the output slots into your engine. Generate a base sprite, then request matching poses, so a set of assets shares one style instead of clashing.
What pixel art styles can I create?
Eight-bit character sprites, 16-bit heroes, isometric scenes, top-down tilesets, retro RPG towns, pixel portraits, item icons, dithered landscapes, cyberpunk cityscapes, and monochrome Game Boy looks. Name the era, palette, and resolution in your prompt, or take one sprite and re-skin it into another look with image-to-image.
How do I keep a consistent style across a sprite sheet?
Lock a reference sprite and reuse it for every pose, item, and tile in the set. The palette, outline weight, and pixel density carry across generations, which is what makes a sprite sheet read as one game. You can also save the steps as a Workflow and rerun it for the next batch of assets.
Do I need drawing or pixel art skills to use it?
No. You describe the sprite, the era, and the palette in plain language, and the model handles the pixels. There is no grid to fill in by hand and no dithering to place manually. It is a fast way for indie devs and hobbyists to block out assets before touching a pixel editor.

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