Rigging & animation · Intermediate

Constraint

A rule that makes one object follow, copy or limit another

What is a constraint in 3D animation?

A constraint is a rule that makes one object or bone follow, copy or limit another automatically. It can keep a camera aimed at a character, hold a cup in a hand, or stop an elbow bending backward. Constraints handle that bookkeeping so you animate fewer things.

Think of it like this

Like a dog on a leash: wherever you walk, the dog follows within limits, and you never have to steer each step.

Where it fits in a 3D project

  1. Create
  2. Surface
  3. Rig
  4. Animate
  5. Render
  6. Export

Rig: Adding a skeleton and controls so the model can move.

How a constraint works

  1. 01Select the object or bone that should be controlled.
  2. 02Add a constraint type, such as copy location, track to or limit rotation.
  3. 03Pick a target object for it to follow, if the type needs one.
  4. 04Set its influence from 0 to 1, and animate that to switch it on or off.

Constraint vs parenting

PropertyConstraintParenting
FollowsChosen channels, like rotation onlyEvery move of the parent
Switching offAnimate the influence smoothlyUnparent, which can make it jump
LimitsCan clamp how far things moveNone

Parent when one thing should always ride along with another; use a constraint when the following should be partial, limited or switchable.

Where a constraint is used

  • Cameras that stay aimed at a moving subject
  • Props passed from one hand to the other
  • Stopping joints from bending past a natural limit

Beginner tip

To pass a prop between hands, give it one constraint per hand and animate their influence in opposite directions. The prop changes owner without jumping.

Constraint FAQ

What are the main types of constraints in animation?
Most fall into three groups. Copy constraints match another object’s position, rotation or scale. Tracking constraints aim an object at a target. Limit constraints clamp how far something can move or turn. Many apps treat IK as a constraint too.
Can you animate a constraint?
Yes. Most constraints have an influence value from 0 to 1 that you can keyframe. Fading it in or out lets a character pick up, carry and put down an object smoothly.
Is IK a constraint?
In many apps, yes. Blender, for example, adds inverse kinematics to a bone as a constraint, listed alongside others such as copy rotation.

Updated October 29, 2026 · Browse all 3D terms